GAMING NEWSDead Space 3 Is "Twice As Long As Dead Space 1 or 2"Posted on Tuesday, January 22 @ 15:29:00 Eastern by Daniel Bischoff
![]() I was joined by PlayStation Lifestyle's Chandler Wood at the Dead Space 3 preview event in San Francisco two weeks ago. Chandler's been hard at work on our sister-site for some time now, but with the upcoming sci-fi-horror sequel in front of us, neither could resist digging deep for as much information as possible. That included a lengthy interview with Visceral Games producer David Woldman. Woldman was extremely forthcoming with information, but careful not to reveal too much. In addition to level design, cinematic moments, and extraneous story content, Woldman also keyed us into the amount of content packed into Dead Space 3. For the full interview, hop over to PlayStation Lifestyle. More from the Game Revolution Network Comments
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WILLS_COOL_MODE
Joined: Oct 2010
I'm currently running through the Resident Evil series and the first two games take between 3 and 4 hours on a first playthrough, and that's basically perfect for the pace that they have. I'm going through 3 right now and even though it's a better game I looked it up and found out that the point I'm at that I thought was the end is only the halfway point. I didn't think "Oh cool, more Resident Evil!" I just thought "Jesus, this isn't over yet?" and that's even taking into account I'm enjoying the game.
Obviously this concept only really has bearing on adventure type games though.
danielrbischoff
Joined: Nov 2009
WILLS_COOL_MODE
Joined: Oct 2010
Klandathu
Joined: Apr 2008
My least favorite of the series is Code Veronica. That's the game that has me going "dear God, more of this crap?" I've never beaten that game. I just can't bring myself to finish it.
WILLS_COOL_MODE
Joined: Oct 2010
WILLS_COOL_MODE
Joined: Oct 2010
hardygrim
Joined: Mar 2011
danielrbischoff
Joined: Nov 2009
hardygrim
Joined: Mar 2011
Jessica_Vazquez
Joined: Sep 2010
danielrbischoff
Joined: Nov 2009
elmoreoocyte
Joined: Apr 2012
oblivion437
Joined: Nov 2006
"A-are you a cop? Can I see your badge number?"
"You want my badge number? Here's my freakin' badge number!"
*Press Pass meets publisher's face*
Sourdeez
Joined: Feb 2012
Chunibrow
Joined: Mar 2010
tearatherflesh
Joined: Dec 2012
damo_rox619
Joined: Jan 2007
danielrbischoff
Joined: Nov 2009
damo_rox619
Joined: Jan 2007
resident evil) in the first place, limited supplies. The hardest difficulties of those games are so much more fun and suspenseful because you are constantly worrying about whether or not you'll have enough supplies for the rest of the game, and that one bad firefight could ruin everything. If the game does have side-questing for more supplies like you predict, there's no way this game will live up to it's predecessors for me
damo_rox619
Joined: Jan 2007
resident evil) in the first place, limited supplies. The hardest difficulties of those games are so much more fun and suspenseful because you are constantly worrying about whether or not you'll have enough supplies for the rest of the game, and that one bad firefight could ruin everything. If the game does have side-questing for more supplies like you predict, there's no way this game will live up to it's predecessors for me
damo_rox619
Joined: Jan 2007
oblivion437
Joined: Nov 2006
STALKER, dude. Non-linear, a good player can beat it in about 20 hours (a good player can beat The Witcher 2 in about 20 hours) and it's also a survival horror game to boot. I just hope most of this length isn't from in-engine cutscenes and the like. I'd rather be doing things. The demo contained one quick time event, a boss fight, and numerous smaller encounters. Perhaps the game was being generous as it was a demo but I never felt the least bit vulnerable or insecure. The first Dead Space did a far better job of creating a pervasive sense of dread; a necessity for a horror game to deliver.
elmoreoocyte
Joined: Apr 2012
danielrbischoff
Joined: Nov 2009
sliverstorm
Joined: Jun 2007
SolidSevchinko78
Joined: Jun 2012
Zpyder
Joined: Sep 2010
"We try to ensure that there is enough value on the disc. Times are maybe getting better, but they're still tough on people's incomes."
Sounds a bit contradictory to me
Zpyder
Joined: Sep 2010
PineappleUltra
Joined: Jan 2013
damo_rox619
Joined: Jan 2007