More Reviews
REVIEWS The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.

Five Nights at Freddy's Review
So damn scary, I had to break every ten minutes just writing this review.
More Previews
PREVIEWS Legend of Raven Preview
The spirit of Street Fighter III still lives in the heart of Legend of Raven.
Release Dates
NEW RELEASES Madden NFL 15
Release date: Out Now

Destiny
Release date: 09/09/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

FIFA 15
Release date: 09/23/14


LATEST FEATURES A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!

inFamous: First Light Battle Arena Hints, Strategies, Tips [Stream Over]
Watch as I build out our feature of useful tactics for players in Sucker Punch's wave-based and arcade-awesome arena mode.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

GAMING NEWS

Deus Ex Creator: "Nobody's Teaching Leadership" in Game Development

Posted on Friday, April 11 @ 13:30:00 Eastern by

Warren Spector has revealed that he's heading a new game development tract at the University of Texas, but with almost 400 development degrees offered nationwide, Spector believes his program will stand apart thanks to its inclusion of development leadership studies.

"As someone who's hired lots of people out of game development programs, what are those students not getting?" Spector said to GamesIndustry. "What are they lacking, and what can we do that's different?"

In the interview, Spector related that most of the industry's producers and game directors have to rely on a series of lucky breaks, from their first paying job all the way through to their first leadership position. The developer behind Deus Ex and Epic Mickey continued:

With very few exceptions, [game development programs] all seem to be doing the same thing, which is teaching people the nuts and bolts of making games. I looked at that and said "What could we do that's different?" From the perspective of someone coming in with thirty years of experience making games, what does the industry need from academia that it's not getting?

Nobody's teaching the skills and knowledge necessary to become the future producers and game directors of video games of tomorrow.

I was able to say "That's our focus. That's what we're gonna do." I got the support of the administration at the University of Texas, I got the support of our development council. The academics saw the value, every time I talk to students they get the value, and when I talk to our development council, which is made up of industry professionals, they get the value. Nobody's teaching leadership, and so we're gonna do that.

While Warren Spector's most recent titles have been less than overwhelming, no one can deny the long-lasting impact of games like the original Deus Ex, which other development teams still hope to capture.

Spector hopes to cross "industry and academia" in his program in an effort to give students the skills to launch their own studios or land positions with established publishers and developers. For more on the new game development tract at the University of Texas, read the full interview.
Related Games:   Deus Ex, Disney Epic Mickey


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution