Diablo III Almost Became An MMORPG
Posted on Saturday, June 16 @ 19:12:19 PST by Jonathan_Leack
Since Diablo III released last month a lot of people have noticed that it shares a lot of qualities with World of Warcraft. Things like the auction house, art style, and online requirements have MMORPG written all over them. It turns out that there's a good reason for that.
Blizzard North Co-Founder Max Schaefer shared that Diablo III was originally conceived with an MMO model. He stated to The Verge:
So... World of Diablo? That would be World of Warcraft with demonic creatures, tons of loot falling everywhere, and action-based gameplay, right? Just what I've been looking for.
Come to think of it, Diablo III has an extremely thin layer of multiplayer that leaves me feeling alone 90% of the time. The mere thought of it having a seemless world rich with players, guilds, and barrens chat makes me realize what a missed opportunity this really is. On the plus side, at least we don't have to pay a subscription fee, and there's also Project Titan.
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