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GAMING NEWS

DmC: Devil May Cry Underperforms, Capcom Adjusts Projections

Posted on Monday, February 4 @ 10:58:53 Eastern by Alex_Osborn


Last month, Capcom shipped one million copies of DmC: Devil May Cry across both the PS3 and Xbox 360. The publisher projected two million in sales by the end of March, but Capcom has revised that number to 1.2 million.

It's worth noting that sales for the PC version have not yet been taken into account, which launched on the 25th of last month. Regardless, this is upsettingly far behind Devil May Cry 4, which moved a whopping two million units within its first two weeks on store shelves.

Why do you think sales are so disappointing? Could the drastic visual change be the main factor, or are people just tired of the franchise? Let us know what you think in the comments below.

[SourceVia]
Related Games:   DmC: Devil May Cry


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Comments
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Feb 4th, 2013 at 11:21 am
    I didnt play the originals but to my understanding they left the last one with a huge cliffhanger in the story. Im not surprised the old fans didn't like having the story and series rebooted on them.
  • tearatherflesh
    tearatherflesh

    Joined: Dec 2012
    Posted: Feb 4th, 2013 at 6:23 pm
    As a Ninja Theory fan first and a DMC fan second, I would prefer that NT work on their own IPs instead of DMC, although I loved DmC. I think this series is dead, at this point, considering DMC4 didn't even sell enough 5 years ago to warrant a direct sequel. I would guess that the next game we get, if any, will be a lower-budget downloadable or handheld game.
  • WILLS_COOL_MODE
    WILLS_COOL_MODE

    Joined: Oct 2010
    Posted: Feb 4th, 2013 at 7:03 pm
    What? DMC4 is the best selling game in the whole series.
  • tearatherflesh
    tearatherflesh

    Joined: Dec 2012
    Posted: Feb 4th, 2013 at 6:24 pm
    Whoops, this was supposed to be an entirely separate comment :0 Oh well...
  • sg4real
    sg4real

    Joined: Apr 2011
    Posted: Feb 4th, 2013 at 11:26 am
    I never really cared for any of DMC games.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Feb 4th, 2013 at 11:43 am
    I finished DmC and i can tell ya, those numbers are really sad... The game i so great and it caters to the fans as well. Awesome gameplay, cool level designs and i actually laughed as some of Dante's humor. Yes i said laugh, as is more then just chuckles. I think i finally became a DmC fan boy of my own now!

    If it's truly the fans who were the determining demographic for the game, then they did a horrible thing avoiding the game... But it can't be them, it gotta be something else.
  • Axelownz
    Axelownz

    Joined: Apr 2011
    Posted: Feb 4th, 2013 at 12:25 pm
    Thats pretty sad they need to keep revising there numbers. First from 5 million to 2 million now to 1.2 million.

    This pretty much failed as a reboot though. It failed to attract the new fans and it alienated old fans. Pretty much the reason i won't touch it though is the loose ends from DMC4 being ignored. Probably never gonna find out what Nero's whole deal is and how he fits with Dante and Sparda now since they made this game.

    Also DMC4 was the most successful of the DMC games, not sure why they rebooted to be honest.
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Feb 4th, 2013 at 12:29 pm
    If Capcom keeps doing this with their sales numbers, they'll go the way of the buffalo... and by buffalo, I mean THQ.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Feb 4th, 2013 at 1:27 pm
    Oh give me a home
    where the THQ roam
    where the gamers and the noobs can just play
    where seldom we see
    an on disc dlc
    and high latency doesnt hold sway...
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Feb 4th, 2013 at 1:45 pm
    That was beautiful. Seriously, there's a tear in my eye, though it could just be from leftover Spicier Nacho Doritos dust.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Feb 4th, 2013 at 9:04 pm
    Lick the fingertips like a pro, as opposed to Cheetoh dust which requires a teeth scrape across the affected fingers.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Feb 4th, 2013 at 2:30 pm
    The game was incredible, really sad. I actually like the new Dante better than the old one. He's more human and the whole game is less cheesy.
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Feb 5th, 2013 at 5:45 pm
    You want a angel/devil to be more human? Makes sense.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Feb 5th, 2013 at 8:47 pm
    Sure does.
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Feb 7th, 2013 at 3:04 pm
    Also, the whole game is less cheesy? You obviously didn't finish it. *SPOILERS*




    the scene before you fight Vergil was extremely cheesy, and basic. The ol' "I can't let you do this brother" thing...wow. Great boss fight, but still cheesy.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Feb 7th, 2013 at 6:05 pm
    I did finish it and taking one scene and blowing it up to make the whole game seem cheesy is lame. Every DMC was cheesy and had awful voice acting to go along with it.
  • Longo_2_guns
    Longo_2_guns

    Joined: Jun 2003
    Posted: Feb 4th, 2013 at 2:43 pm
    I think this should be taken as a lesson. Sometimes, it doesn't matter whether or not a game is good. Insulting your prospective audience and market is going to cause your sales to be sub-par. I know this seems like a common sense thing, but it's something they apparently didn't factor in.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Feb 4th, 2013 at 3:45 pm
    Yeah! What rights do the creator have that allows them to change their designs to the way they see fit? Why did they actually think that their fans would be open minded to their ideas? Don't they know video game is a business? They have to know that the customer is always right and they hate change! Hey sheeple, don't listen to all the reviewers who said they changed their point of view after they pressed the start button. Or that the game is incredible and it can stand the test of time. The REAL fans didn't play this game and they know that the game sucks! The sales proves that very point!

    ...oh and video game is art.
  • Longo_2_guns
    Longo_2_guns

    Joined: Jun 2003
    Posted: Feb 4th, 2013 at 4:24 pm
    Except that's not what I said. I'm simply answering why the game didn't sell well.

    It shouldn't be a surprise that a company that gives a chunk of its audience a big middle finger early on in production is going to have trouble selling their product. Simple as that.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Feb 4th, 2013 at 4:53 pm
    Of course it's not what you said... but that's what everyone will say from it
    And by the way, the only middle finger to the fan i saw in the entire game was the mop scene. You can have the old dante look anytime you want (for free mind you), the gameplay is still there ebony and ivory and all, you still fight over exaggerated demons of all size and shape and Dante now has, what i call, a much more believable personality.
    Did you play the same game longo or are you just blindly catering to the fanboys? Cause for me as i played the game, it seems that the masses are wrong and Ninja theory only did right. To me that the game has a bad sale because everyone is getting discourage by the whiners more then the game is not catering to the fans demands. This isn't a "Common sense thing" like you say but a horrible trend going in the gaming community. And if you said it's been around for years, then it has to stop! Cause DmC is a great game and i don't want this situation to happen ever again!
  • Longo_2_guns
    Longo_2_guns

    Joined: Jun 2003
    Posted: Feb 5th, 2013 at 2:26 am
    I was talking more about how shortly after the game was announced the developers of the game went on the record saying that they didn't care about the fanbase or anything they had to say, called them idiots, taunted them, and so forth. And so, when the game came out, the fanbase spoke back to them with their wallets.

    Again, you are completely misinterpreting me. I'm giving a reason why the game undersold, not taking a side.

    Either way, I haven't played the game and probably won't. It doesn't really interest me that much.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Feb 4th, 2013 at 8:06 pm
    In the case of a franchise longtime fans will come in with expectations based on previous entries in the franchise. Reviewers, in general, will have a broader view of what the game is supposed to do or not do. If DmC is what it appears to me to be, dumbed-down with juvenile attempts at tryhard edginess thrown in to appeal to that mythical Call of Duty audience, it deserves to go down harder than the Hindenburg.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Feb 4th, 2013 at 11:51 pm
    And now, linksocarina's blogs makes sense. I recall fans said the exact same thing with Fallout 3 and the prince of Persia: sand of time franchise and i also recall the very same sentiment you have that people shared with the game spec ops: the line. Yes, Fallout 3 and prince of Persia amazed the game industry way more then any other games before or DmC but that's the thing, it showed people not to base games on previous installment and treat the game for what it is. Now, we got a whole new fandom behind Fallout and prince of persia that not even their die hard veteran candeny. A new fandom that i want to join with the new DmC.

    Here I can list you a whole numbers of people who were outrage at the DmC change (making ten pages essays based on the screenshots alone) but immediately changed their mind after an hour of playthough. Better yet, the demo is out. Check it out for yourself and base your judgment on that, rather then the whiners or first sentiment. Ya got nothing to lose.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Feb 5th, 2013 at 5:47 am
    In a few scenes where trepidation at Fallout 3 was very high (NMA, RPG Codex) at the time I can say they had their reasons. A game called Fallout 3 was in development at Black Isle before one of the most arrogant jerks to ever get a job in the industry decided to shut down the studio because he didn't need them. Never mind that the last game Interplay shipped to turn a profit was a Black Isle game and a considerable portion of their yearly revenue today consists of reselling earlier Fallout games in boxed form. Fallout 3 was never released and as-designed will never see the light of day. Bethesda announced early on that they would go their own direction and would not build on top of the existing Fallout 3 in any way. That was the smart decision. If they couldn't give the existing fanbase exactly what they want (let's be honest, is there a more unpleasable fanbase than Fallout?) they could at least give them a general feeler; come across with content and themes intact in a mechanically new system (they also made massive improvements over Oblivion along the way, which was nice) to appeal to a different, and larger, audience. They could get the thing that made Fallout so interesting and unique and, if they were willing to work with the TES formula married to SPECIAL, they could get something along the lines of what they had anticipated. As someone who was willing to make that compromise with no expectations I was pleasantly surprised. In terms of writing it's much weaker than the other three canonical entries in the series but not offensively so.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Feb 5th, 2013 at 1:02 pm
    Good good... We are going off tract here, but allow to get back on subject. Now you know how DmC should be welcomed then. It wasn't made to be exactly the same as the previous game, but it was an entire new remake. Like you said word per word, they couldn't give the fans what they wanted, but at least they could give them a general feel, come across with content and themes intact in a mechanically new system to appeal to a different, and larger, audience.

    Seems the old Dmc fans (yes i am calling them old now) still prefer to live in the past and refuse new and improved games. And you are smarter then them, oblivion. You knew that fallout 3 was different then the old games and yet you enjoyed it. Don't give in their blind hate. DmC is a great game and you should give it a try instead of avoiding it (demo is still there, you know) then base the game on that rather then just the previews. I know cause unlike the "fans" who gave this game a bad sale, i played the darn game.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Feb 5th, 2013 at 5:22 pm
    "You knew that fallout 3 was different then the old games and yet you enjoyed it."

    I enjoyed it because it possessed merits of its own. It did not attempt to cross out, revise or in any way obviate existing material and works as an extension of that material. But as I said, I had to put on some blinders. I couldn't put Fallout 3 on the same pedestal as A Canticle for Liebowitz or the first two games. From a writerly or conceptual standpoint it's just not in their league. Its treatment of the setting was actually somewhat cavalier and inconsistent, and many of its original elements* are deeply flawed.
    *Little Lamplight; the presence of the Super mutants, Enclave, and BoS on the East Coast; the completely out of character elements of the mainline of the BoS chapter's behavior; the overall condition of the environment - I'll go into more detail if you want.
  • SolidSevchinko78
    SolidSevchinko78

    Joined: Jun 2012
    Posted: Feb 4th, 2013 at 3:11 pm
    Honestly, I'm not surprised DMC under performed.
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: Feb 4th, 2013 at 3:16 pm
    I was never much of a fan of the series to begin with, but I've played them a bit. Never actually bothered to finish any of them. The storyline didn't appeal to me, and combat was way to button mashy. Sure, if you really took your time to know what you were doing you could pull off some pretty neat stuff, but you could still get by just fine by hitting random button sequences. Anyway, I didn't buy the new game mostly because Dante looks like a slightly anemic hipster twink.
  • Lok-Nar
    Lok-Nar

    Joined: Feb 2012
    Posted: Feb 5th, 2013 at 1:10 am
    I didn't think there was too much wrong this the first DMC games. I don't think Devil May Cry needed a reboot. I can understand game series like Tomb Raider or Resident Evil that have been around since the PS1.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Feb 5th, 2013 at 8:49 pm
    People just need to shut up and either don't play it or play it. End of story. Just because he doesn't have blonde hair and isn't still some DeviantArt fanboy's wet dream doesn't mean he's a bad character. I'm literally disgusted with the DMC fan base at this point. Never have I heard such whining and complaining over a game. The Diablo III crowd doesn't even whine this much. The game is solid, great animations, fluid combat system, great graphics, an intriguing story, and excellent voice acting. I actually like the new Dante better than the old, he has more character.

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