More Reviews
REVIEWS Plants vs. Zombies: Garden Warfa Review
[PlayStation release update] Electronic Arts and the development team at EA Canada hope to catch as many PlayStation gamers as they did when Garden Warfare first launched exclusively on Xbox One.

CounterSpy Review
Your operative is tasked with infiltrating both sides of nuclear war. Can CounterSpy finish the mission in time for your PSN credit?
Release Dates
NEW RELEASES Tales of Xillia 2
Release date: Out Now

Plants Vs. Zombies: Garden Warfare
Release date: Out Now

Madden NFL 15
Release date: 08/26/14

Destiny
Release date: 09/09/14


LATEST FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Nom Nom Galaxy

The Best Upcoming Racing Games of 2014
You've probably only heard of Sony's exclusive Driveclub and Microsoft's exclusive Forza Horizon 2, but don't forget about a few others.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP KevinS
RIP Robin Williams (1951-2014)
By KevinS
Posted on 08/14/14
Robin Williams (1951-2014) Robin Williams was an absolutely exceptional comedian, talented actor, and holder of a special place in video game history: He was the first really famous gamer I know of. I’m sure there were others, but they kept a comparatively low profile, unlike one...

GAMING NEWS

Dragon Age: Inquisition To Be More "Multi-Region" Than Open World

Posted on Wednesday, September 11 @ 05:52:18 Eastern by Alex_Osborn


Dragon Age: Inquisition
 is shaping up to be one heck of an ambitious step forward for the series. The game world will be much larger this time around, but BioWare has been quick to point out that calling it "open world" doesn't necessarily capture what the studio is going for.

Speaking with RPS, BioWare’s Mike Laidlaw explained why "multi-region" is a better descriptor for Inquisition's world. "'Open world' I think is a really loaded term because everyone immediately thinks of Skyrim and assumes everything will be exactly like Skyrim," he said. "In our case, there are extremely large regions you can explore."

He then went on to add:

It’s a multi-region game, which means that you’ll travelling with a world map. You’re travelling across this chunk of the continent in which the game is set. And each of the regions is purposeful. It has a reason you would be brought here. It ties back to the story, or at least to the overall themes of the game. 'These are my enemies and they’re very active here. I should find out why.'

That kind of stuff. That means that they aren’t necessarily laden with story, because story is the antithesis of discovery, right? It tends to lead you along. But when you’re discovering things, you should feel like they’re part of the overall game and not random. I would say that it has elements of open world for sure, but it’s something closer to the feel we had in the Baldur’s Gate games or in Origins, even, where it’s larger areas, big spaces, and the chance for you to move around and see a wide variety of different terrains and locales and so on.

What do you think of BioWare's approach? Does a "multi-region" experience sound more compelling than the alternative? Are you psyched for this game's release sometime next year? Sound off in the comments below and let us know.

[RPS, via VG247]

Related Games:   Dragon Age: Inquisition
Tags:   BioWare, EA, Dragon Age


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution