More Reviews
REVIEWS GRiD 2 Review
Grid 2 surprised me. I was going through the motions, getting used to the cars and their handling, when suddenly something happened. I started having fun.

State of Decay Review
Undead Lab's zombie-infested action title has finally hit XBLA. Is it worth a few of your precious Microsoft Points, or should you whack it over the head with a two-by-four and continue on your merry way?
More Previews
PREVIEWS Daylight Preview
Weapons are for the weak. Give me a cell phone and some flares and I’ll find a way out of this ghost-infested hospital in no time. AH, WHAT IS THAT!? HELP!
Release Dates
NEW RELEASES Deadpool
Release date: 06/25/13

Dynasty Warriors 8
Release date: 07/16/13

Turbo: Super Stunt Squad
Release date: 07/16/13

Mamorukun Curse
Release date: 07/16/13


LATEST FEATURES The Last of Us: Seven Tips For Survival In A Post-Pandemic World
Staying alive isn't easy in The Last of Us. But use these tips and your chances won't be so grim.

Software Without GamePad Purpose Drives Nintendo's Disappointing E3
If Nintendo can't develop games made especially for the Wii U GamePad, then no one will be able to.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Starling
E3: PC or rather about the lack of it
By Starling
Posted on 06/15/13
E3 2013 has been very silent for me. There's tons of media, but most of it buzzes past my ears without them catching the important keyword that my ears are fine tuned to receive: "PC" or "Personal Computer". Microsoft, Sony, EA and Ubisoft have all shown their cards...

GAMING NEWS

DualShock 4 Design Not Final, Share Your Feedback Before It's Too Late

Posted on Sunday, February 24 @ 09:11:00 Eastern by Jonathan_Leack

DualShock 4 beta version 1.0.

Shuhei Yoshida has shared with Engadget that the PlayStation 4 controller seen last week isn't the final design, and changes will come in response to feedback. He said:

It's near final. It's just gonna be small tweaks being done,

The design so far has received overwhelmingly positive reception. For one, gamers have been happy to see that Sony has ditched the convex design of the analog sticks, a staple which has remained since the original DualShock. Its larger grips should provide a more balanced platform for long play sessions, and may even improve accuracy in shooters. Arguably the most important change from previous designs is the shape of the L2/R2 triggers. The DualShock 3 was notorious for finger slips during intense firefights and racing games, but the DualShock 4 is looking to remedy that with a shape that locks the index fingers in.

However, that isn't to say that the design is perfect. The Start button probably isn't coming back but there are little adjustments that could prevent you from having to buy aftermarket parts for it later—RealTriggers were practically required for the DualShock 3. I'll leave the list of things that Sony should consider for its next controller to the comments below. Remember that this is something you'll be spending thousands of hours holding for the next few years, so do your hands and your KDR a favor by sharing your feedback below.
Tags:   Sony, PS4


More from the Game Revolution Network




Comments
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Feb 24th, 2013 at 9:22 am
    It will never happen but asymmetrical analog sticks. Or at least make one available for purchase even if its not the standard pack-in one.
  • PineappleUltra
    PineappleUltra

    Joined: Jan 2013
    Posted: Feb 24th, 2013 at 12:43 pm
    I always thought it would be nice if you could customize the controller to your likings, that is being able to swap the D-pad with one of the sticks, and other swappable parts.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Feb 24th, 2013 at 12:55 pm
    That would be an excellent idea. Madcatz made a arcade controller that let you position the stick on either side of the buttons, but that's not going as far as you're talking about.
  • PineappleUltra
    PineappleUltra

    Joined: Jan 2013
    Posted: Feb 24th, 2013 at 1:12 pm
    Even if you couldn't change the locations of anything, I would still be happy being able to swap sticks with different styles, convex or concave for example. That goes for the triggers too.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Feb 24th, 2013 at 9:30 am
    Native PC support.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Feb 24th, 2013 at 12:56 pm
    If it's bluetooth like the Dualshock 3 people will find a way to get it to work with PC.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Feb 24th, 2013 at 1:44 pm
    I want to be able to just plug it in and go like you can with a 360 controller. You have to use 3rd party software and lots of tinkering to get a Dualshock 3 to work with anything on a PC.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Feb 24th, 2013 at 2:37 pm
    I suppose that's true. I've never plugged my 360 controller into my computer, but it IS nice to know you can.
  • Barth_Vader
    Barth_Vader

    Joined: Nov 2005
    Posted: Feb 24th, 2013 at 9:30 am
    never understood the complaints about the trigger, i haven't slipped once in five damn years and i even sweat when i'm making a sandwich
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Feb 24th, 2013 at 10:14 am
    Go from aiming inside with both sticks to aiming outside quickly. If your finger positioning isn't 100% spot-on, your grip will be weak and as a result your accuracy will be off.
  • R0ADK1LL
    R0ADK1LL

    Joined: Jul 2009
    Posted: Feb 24th, 2013 at 4:59 pm
    I don't think they ever designed it to be a trigger. I think they had an accelerator in mind & when that's what you're using it for, it works well. The problem is that the Xbox 360 controller was designed differently & most shooters get developed for Xbox first (for various reasons) & ported to PS afterwards. Hence you have a squishy accelerator being used as a trigger. Sony caught a lot of flak over what is essentially the developer's failure to map controls efficiently to the existing hardware. Good to see that Sony has caught up with the trend & evolved though. (Fanboy rant over.)
  • theoutcast32
    theoutcast32

    Joined: Oct 2005
    Posted: Feb 24th, 2013 at 9:46 pm
    the trigger(s) has been the assigned shooting button for consoles since goldeneye 007...
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: Feb 24th, 2013 at 7:11 pm
    You sound unhealthy lol
  • UpAndAtThem
    UpAndAtThem

    Joined: Mar 2009
    Posted: Feb 24th, 2013 at 11:02 am
    "The Start button probably isn't coming back"
    WHY, WHY, WHY?

    How am I supposed to play older games with no start or select? Or is there no back-compatibility?
    How do I pause or bring up the map?
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Feb 24th, 2013 at 11:45 am
    Well there is a touch pad now. So swipe up on the touch pad for start, swipe down for select. For how infrequently those buttons are use, that should suffice. If a game uses select often (like COD to check score -- Well I would assume it does.... it's "back" on 360), then maybe you could map it to the clickable touchpad button for that game. There are several possibilities.
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Feb 24th, 2013 at 1:11 pm
    Swap the D-Pad with the left stick.
    Put a cover on the touch pad.
    Make the area around the start and select buttons flat
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Feb 24th, 2013 at 1:30 pm
    Agreed on everything. I have no clue why they leave the d-pad where it is. To me, it makes more sense to have the primary method of control where your thumb naturally rests.... So few games use the d-pad that it just doesn't make sense to have it where it is.
  • SolidSevchinko78
    SolidSevchinko78

    Joined: Jun 2012
    Posted: Feb 24th, 2013 at 2:22 pm
    I know it seems minuscule but bring back the start and select buttons. It just looks weird with out them. I guess call it the older gamer in me.
  • MrrClean
    MrrClean

    Joined: Aug 2010
    Posted: Feb 24th, 2013 at 3:10 pm
    The new controller looks comfy, sure, but honestly, all this *****ing that apparently has been done in regards to the analog sticks and L2/R2 buttons... I just dont get it. The Dualshock 3 is just fine, my fingers have never slipped off the triggers, I have no concern at all that the sticks are not asymmetrical, and untill I read about the convex design of the sticks, I don't think I ever even noticed it. Mind you, I have quite large hands and a fairly good understanding of my own motor skills, so maybe that's it...
  • R0ADK1LL
    R0ADK1LL

    Joined: Jul 2009
    Posted: Feb 24th, 2013 at 5:04 pm
    I like the Dualshock 3, but I have found my thumb slipping off the stick on many occasions. It looks like they've made a few slight improvements while keeping a familiar form so I'm happy. It's tough to really judge anything without a couple of hours of gameplay though.
  • Comment hidden due to low quality. Show Comment.
  • TheBigRedPyramid
    TheBigRedPyramid

    Joined: Dec 2012
    Posted: Feb 24th, 2013 at 5:27 pm
    One day I'm gonna **** in your cereal
  • Comment hidden due to low quality. Show Comment.
  • TheBigRedPyramid
    TheBigRedPyramid

    Joined: Dec 2012
    Posted: Feb 24th, 2013 at 7:12 pm
    Sounds like somebody already **** in your cereal
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: Feb 24th, 2013 at 11:34 pm
    Just so You know I doubt many people like me on here but sir can you honestly please go stick a gun up your ass and go **** yourself! I hate people like you!
  • SolidSevchinko78
    SolidSevchinko78

    Joined: Jun 2012
    Posted: Feb 24th, 2013 at 8:23 pm
    Get off here troll, go back to your cave!
  • Kakulukia
    Kakulukia

    Joined: Nov 2005
    Posted: Feb 24th, 2013 at 10:59 pm
    Did a PlayStation murder your mother or something? Seriously. Every. Single. Comment.
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: Feb 24th, 2013 at 7:13 pm
    I don't care I'm just happy we can use touch pad as keyboard
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Feb 25th, 2013 at 7:42 am
    How so? There is no screen on it. I supposed you could use it like a trackpad on a laptop and select letters on screen which is only slightly less cumbersome than selecting letters with the d-pad.
  • whytenoiz
    whytenoiz

    Joined: Feb 2011
    Posted: Feb 24th, 2013 at 7:20 pm
    Fix the R2L2 triggers, they look weak. I can care less if the design is clunky and unasthetic as long as its confortable and has good utility. I don't need to take the controller on a date with me, after all. The touchscreen looks a little small, but I am sure they have reason for it and have different ideas in mind than what Wii U is pulling. Should be interesting. I have to say that I am mostly fine that the general format of the PS controller is the same. If it ain't broke... just saying. Innovation is key, feeling good about it here.
  • Kakulukia
    Kakulukia

    Joined: Nov 2005
    Posted: Feb 24th, 2013 at 11:01 pm
    Actual triggers.
    Otherwise, it looks cool to me.
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: Feb 25th, 2013 at 1:31 am
    Well what I'm picturing Is that the controller's trigger will have a firm recoil as you Press the trigger and the way the more slender triggers have your fingers rest on them might actually make it easier to fire the triggers. Picture how the controller would Sit in your hand. The game developers shaped it like that for a reason
  • DonRafael
    DonRafael

    Joined: Mar 2012
    Posted: Feb 25th, 2013 at 2:05 am
    I'm gonna feel so down whenever I play a game that has "Press Start Button" blinking at the menu.
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: Feb 25th, 2013 at 5:21 am
    At LEAST L4 and R4 buttons for your middle fingers, on the backside of the controller. I'd also like to see an 8-directional d-pad, and 4 more face buttons (2Triangle, 2Circle, etc.), but that's a stretch. Sony won't brave those waters, the cowards.
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Feb 25th, 2013 at 7:45 am
    I used to think this was a good idea too. But people grip the controllers very differently and have a variety of hand sizes. It wouldn't work. A large touch pad a la the vita on the back is almost the only logical way.
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: Feb 25th, 2013 at 2:32 pm
    Although a touch pad may also be a good idea, allow me to prove you wrong.

    Have you ever heard of Scuf Gaming? They make custom controllers.

    scufgaming.com
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Feb 25th, 2013 at 6:05 pm
    I just looked into this... it just looks like custom paint jobs
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: Feb 25th, 2013 at 6:13 pm
    Look again. They have paddles on the back of the controller.

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
More On GameRevolution