More Reviews
REVIEWS Resident Evil Revelations 2 -- E Review
In this second chapter we see the "survival" part of "survival horror" come charging into the forefront.

Screamride Review
If you've been wanting a game that makes you scream “WHOO!”, Screamride has just the ticket.
More Previews
PREVIEWS Swords & Soldiers II Preview
Join Redbeard and his fellow Vikings as they set out yet again to restore order to the land!
Release Dates
NEW RELEASES Screamride
Release date: Out Now

Helldivers
Release date: Out Now

BLADESTORM: Nightmare (working title)
Release date: 03/17/15

Stealth Inc 2: A Game of Clones
Release date: 04/01/15


LATEST FEATURES GDC 2015 Content Round-Up
Looking to catch up on all the announcements, previews, and panels at this year's Game Developers Conference? We've got you covered.

PAX East 2015 Panel Guide
The Boston-based convention begins later this week, and along with it a whole bunch of interesting panels to check out.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

GAMING NEWS

DualShock 4 Design Not Final, Share Your Feedback Before It's Too Late

Posted on Sunday, February 24 @ 09:11:00 Eastern by Jonathan_Leack

DualShock 4 beta version 1.0.

Shuhei Yoshida has shared with Engadget that the PlayStation 4 controller seen last week isn't the final design, and changes will come in response to feedback. He said:

It's near final. It's just gonna be small tweaks being done,

The design so far has received overwhelmingly positive reception. For one, gamers have been happy to see that Sony has ditched the convex design of the analog sticks, a staple which has remained since the original DualShock. Its larger grips should provide a more balanced platform for long play sessions, and may even improve accuracy in shooters. Arguably the most important change from previous designs is the shape of the L2/R2 triggers. The DualShock 3 was notorious for finger slips during intense firefights and racing games, but the DualShock 4 is looking to remedy that with a shape that locks the index fingers in.

However, that isn't to say that the design is perfect. The Start button probably isn't coming back but there are little adjustments that could prevent you from having to buy aftermarket parts for it later—RealTriggers were practically required for the DualShock 3. I'll leave the list of things that Sony should consider for its next controller to the comments below. Remember that this is something you'll be spending thousands of hours holding for the next few years, so do your hands and your KDR a favor by sharing your feedback below.
Tags:   Sony, PS4


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution