More Reviews
REVIEWS Sword Art Online: Lost Song Review
Despite the name and online premise, fans know this isn't an MMO.

Animal Crossing: amiibo Festival Review
Amiibo Crossing is (not very much) fun for the whole family!
More Previews
PREVIEWS Stellaris Preview
Paradox Interactive turns their lends from history to space, with their 4X/grand strategy hybrid.
Release Dates
NEW RELEASES MOP: Operation Cleanup
Release date: 12/01/15

JoJo no Kimyou na Bouken Eyes of Heaven
Release date: 12/17/15

Read More Member Blogs
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


EA: "Valve Is Run by Clever People."

Posted on Monday, October 3 @ 11:15:20 PST by

In a quote with GamesIndustry, Jens Uwe Intat, Head of EA Europe, believes that EA's relationship with Valve will continue to be healthy, as long as it's about Valve letting their product be published and distributed by them:

Valve is run by very clever people, and I would say that's also true for Electronic Arts, we're all good business people. So, Valve, when they're looking for distribution for their products, looking at which publisher could actually do that, then I think we're the best publisher on the planet, both in Europe and North America.

There's no strain on that relationship because we're competing in one space... I think, as an industry, we're pretty good at competing and co-operating at the same time.

Peter Moore, in a full interview with Gamescom, Peter Moore has no problems with Steam... except for one caveat:

We want to be able to support our customer directly. If there are opportunities to do that, then we'll do that. If Valve, through Steam are willing to allow us to do that, then there are no issues whatsoever. In the instances where you're not seeing a game on Steam, it's primarily because we can't deal directly with our consumer to resolve issues and do things we want to be able to do.

[Source 1, Source 2]

Tags:   EA, Valve, Origin, Steam

More from the Game Revolution Network

comments powered by Disqus

More On GameRevolution