GAMING NEWSEarly Metal Gear Rising Bosses Scrapped To Fit With Platinum's Vision, "Were Probably Some Of The Best In The Series"Posted on Wednesday, November 28 @ 10:48:02 Eastern by Alex_Osborn
![]() Before PlatinumGames took the development reigns from Kojima Productions on Metal Gear Rising: Revengeance, the game apparently had some pretty killer bosses. According to Kojipro producer Yuji Korekado, the boss battles that were originally crafted had to be scrapped in order to fit with the new vision that Platinum had for the title. Speaking to OPM, Korekado explained:
If these boss battles truly are as incredible as Korekado would have us believe, I really hope they make it into the next Metal Gear Rising game should Konami green-light a sequel. More from the Game Revolution Network Comments
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Jobin_Wendy
Joined: Mar 2012
Jobin_Wendy
Joined: Mar 2012
ballabert
Joined: Jul 2011
Sammo
Joined: Oct 2005
ballabert
Joined: Jul 2011
Loyram
Joined: Sep 2012
Call me an elitist, but this is one series I cannot settle for average on. With every Metal Gear getting better from the next over time, switching the developers and slapping the MG label on it feels like betrayal. The only thing that can make up for this is Kojima Productions on MGS 5, and on PC if possible.
Somaroth
Joined: Feb 2011
slothrock
Joined: Oct 2012
Oh wait that's only for real Metal gear solid games.