More Reviews
REVIEWS Pillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?

Game of Thrones: Episode 3 - "Th Review
Either you win or you die... or you just stay the same.
More Previews
PREVIEWS Final Fantasy: Record Keeper Preview
The official Final Fantasy 2D sprite-based demake I never knew I wanted.

LATEST FEATURES 9 of the Best Indies at PAX East 2015
Indie gallery alert! We're featuring the likes of Titan Souls, Pollen, NOCT, and We Happy Few.

Evolve's New Behemoth Is Terrifying
Behemoth is bigger than your average Evolve monster, but he sure knows how to roll quickly.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

GAMING NEWS

Entertainment Software Association Promotes Ethics-Based Gaming

Posted on Tuesday, October 1 @ 14:00:00 Eastern by


Following the 2013 Games for Change Festival, the Entertainment Software Association (the video game industry's biggest lobbying group) is promoting two games that challenge players with ethical questions in an effort to broaden a player's sense of right and wrong.

Games for Change 2013 Game of the Year Quandary puts players in a space colony where a new civilization can either prosper or die out due to the player's decisions. If you're used to grand strategy games, the example scenario given by the ESA might sound a little timid.

Players might discover that "a tailor is making special alterations for his friends—an action that some colonists complain is dividing the community. As the mediator, players must separate facts from opinions and consider all sides of the citizens' arguments." After making a choice, players will have their decisions judged by a Council of Elders.

The problem with promoting ethics via games like Quandary is that mainstream games have much more compelling scenarios for right-vs-wrong debate. Vigilance 1.0 sounds much more interesting or at least entertaining to play:

Vigilance 1.0 challenges players to catch crimes as they happen in a virtual city. Each time players correctly identify and punish wrongdoings—ranging from physical violence to littering and vagrancy—they receive in-game points, which boost the city's morality score. However, players lose points for accidentally punishing innocent citizens and must carefully consider their decisions before acting.

You can see Vigilance 1.0 in action above. For the full ESA update, click here.
Related Games:   Vigilance
Tags:   ESA, games
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution