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GAMING NEWS

Ex-Infinity Ward Heads Attempt to Obtain Rights to Modern Warfare

Posted on Monday, April 4 @ 15:07:50 Eastern by

 
Divorce can get really messy. Arguments get heated, lines get drawn in the sand, things need to be sold and assets are divided. Ohyeah, maybe kids too. Most divorces don't even come close to comparing with the industry's latest break between Vince Zampella,Jason West and Activision.

In the beginning they were all buddy-buddy. I'm sure the two enjoyed some steaks, lobsters, and a nice baby-carcass for Kotick. Maybe some wine for Jason and Vince and blood of the first born for the devil CEO of Activision. When the relationship went south things got uglier.

While countersuits, conspirators, and court filings have already revealed much of the dirty details, an amended complaint from West and Zampella has been filed in an effort to allow West and Zampella to retain the Modern Warfare franchise rights. The document states that Activision and the former heads of Infinity Ward entered into a Memorandum of Understanding in the lead up to Activision's deal with Vivendi which was designed to:

address issues of significant concern to West and Zampella, particularly in the area of creative authority over the Modern Warfare games and the creation of a look, feel, and brand for the Modern Warfare games.

In addition to creative control, West and Zampella were also promised bonuses which fluctuated with revenue generated by certain games like Modern Warfare 2 (one of the biggest selling titles the industry has ever seen). Apparently, the Memorandum of Understanding was created in order to secure the continued employment by West and Zampella in light of the impending Vivendi merger:

To protect its interest in consummating its merger with Vivendi Games, Activision needed to do everything it could to keep West and Zampella content with their responsibilities and compensation at Infinity Ward. This gave West and Zampella considerable bargaining power in their negotiations with Activision.

Sounds to me like Activision knew full well that the two heads of their most profitable and successful development house weren't too happy staying in the family. Activision stipulated that creative control and bonuses were subject to the pair's continued employment, meaning if the two were fired, West and Zampella would be leaving without their franchise or compensation. "Don't worry about it. It's impossible for you guys to get fired," Kotick allegedly said.

Here's where all the secretive back-stabby fun comes in:

While paying lip-service to West's and Zampella's creative authority, in 2008 and thereafter, Activision began secret development of Modern Warfare and Call of Duty games and related products,

DUHN DUHN DUHNNNNNNNNNN

and undertook other conduct in relation to these two videogame franchises that, under MOU, required prior approval from West and Zampella. Activision did not inform West or Zampella of such plans or seek their input or approval for them. Indeed, while breaching the creative authority provisions of the MOU, Activision continued to pay lip-service to them, in an attempt to mask its secret development efforts.

So what's it all mean? It means that if West and Zampella are successful in their lawsuit, they'll be able to produce Modern Warfare games without Activision. As it stands right now, I doubt we'll be seeing a conclusion to Modern Warfare 2's bull shit cliffhanger ending. Fuck the whole mess.

Now if you'll excuse me, I have to go add Zampella to my spell checker's dictionary. So many damn red squiggly lines....

[Source]


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Comments
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Apr 4th, 2011 at 3:53 pm
    I've been wondering for quite some time now why everyone hates MW2's story so much. You keep hearing about how "awful" it is, but I've never really heard anyone give specific reasoning as to how this conclusion was reached in their minds. Yes, I've played and finished the game and it was just another fps story. I didn't think of it as Shakespeare or anything like that, but neither did I think it was the most horrendous piece of garbage I've ever seen or heard. I hear people talk about how great Black Ops' kinda ridiculous but not terrible story is, and a lot of those same people **** all over MW2's but give no reason for it. I had no real strong opinions one way or the other about either one. I'm sure somebody at some point probably has and I just missed it or something.

    I am genuinely curious why people are so outraged over the story.
  • damo_rox619
    damo_rox619

    Joined: Jan 2007
    Posted: Apr 4th, 2011 at 5:01 pm
    spot on, klandathu. in fact i've never heard any reason why anyone hates anything about mw2. i've heard a lot of people saying it's online is broken too and yet no one has ever given a reason, the only thing they said was because you can melee kill someone from pretty far away, even though that's a perk, that doesnt mean it's broken. and personally i loved the story, and as far as being outrageous goes, how can people complain about mw2's story and not black ops'? black ops has a alternate and crazy story as to how JFK was assassinated! even critics have no idea what they're talking about
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Apr 4th, 2011 at 6:17 pm
    In all fairness, MW2's online is rather broken. There are so many wall-hacks and aimbots it's just not funny. I've seen my share of 'em on Black Ops as well. It's just the single player hate I'm curious about.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Apr 4th, 2011 at 8:36 pm
    While I enjoyed MW2's story while I was playing it because it was one gigantic piece of fan service, I think the negatives become apparent in hindsight. The first Modern Warfare's story kind of set the bar for First Person Shooter narratives and while bringing Captain Price back from the dead may have been cool the first time, it doesn't make up for some other pretty messy bits in MW2's story. How does Shepherd create this entire outfit of shadow soldiers while maintaining his high rank in the US military? Killing off the player character at the end of No Russian doesn't work like killing off the player character after the nuclear blast in CoD4 because you dont give two ***** about your character after two missions in MW2. I could go on but I might as well right something for the site then.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Apr 4th, 2011 at 8:38 pm
    Ugh, goddam autocorrect. I'm on my phone. Anyways:

    *write
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Apr 4th, 2011 at 8:54 pm
    Hey, that's a reason and it's all I was wondering about. Much thanks and keep up the super work.

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