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GAMING NEWS

Final Fantasy XIV: A Realm Reborn Beta, Launch Window, And Male Miqo'te Detailed

Posted on Wednesday, December 26 @ 10:08:36 Eastern by Jonathan_Leack

Are you ready to give Final Fantasy XIV another shot? Good, because it's almost ready for relaunch.

During the latest livestream, Square Enix Producer Naoki Yoshida shared a ton of information including the latest roadmap for Final Fantasy XIV: A Realm Reborn. To kick-off the event, a live demonstration of the dungeon Tam-Tara Deepcroft was shown as well as over 1,000 characters on-screen at once without framerate lag or server crashing.

While the gameplay demonstration was solid, it was the beta information that caught the most attention during the presentation. We now know that the PC beta will begin mid-February and will last for 2-4 weeks depending on how much testing Square Enix sees fit. Following that, the PlayStation 3 beta test will commence in late March or early April and will last 1-3 weeks. Finally, the game is expected to release in either May or June.

As far as the goals of the betas go, here's what Square Enix has listed as its primary focus:
  • Level progression rebalancing.
  • Battle system rebalancing.
  • Crafting/gathering systems rebalancing.
  • User interface refinement.
  • Bug reporting and fixing.
  • Version 1.0 character data import testing.
  • Server stress testing.
Each of the beta phases will have more than 5 World to play on with the majority of content unlocked and all races playable. Speaking of which, the first image of Male Mithra was shown during the livestream. See below:


The future of Square Enix is riding on this relaunch and thankfully the new management team has used great communication with fans and even polls to help design the completely overhauled version of the disastrous Final Fantasy XIV. For both our sake and Final Fantasy all we can do is hope that this redesign is enough to make the game worth playing.


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Comments
  • DaVillain
    DaVillain

    Joined: Apr 2011
    Posted: Dec 26th, 2012 at 12:31 pm
    Havent enjoyed a final fantasy game since FFX and pretty much gave up on them after that. I feel that was the last great FF game to be released and I would love for them to either, a) Remake it in HD, or b) Create FFXV with a similar style, gameply, and experience. I feel Square Enix just doesnt give a **** anymore.

    Also, dont like the look of this Male Mithra. Looks like a ***** cat.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Dec 26th, 2012 at 12:44 pm
    I think it's less about Square caring and more like "WTF do we do from here?" and then coming up with the first thing they think of.
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: Dec 26th, 2012 at 3:29 pm
    If I can get in, I'll give the beta a chance. I won't spend on a dime on it until I've had a chance to test drive it first.
  • Heath_Hindman
    Heath_Hindman

    Joined: May 2011
    Posted: Dec 26th, 2012 at 5:07 pm
    Still waiting to use this PS3 beta code, Square.
    Still waiting....
  • EpicPeon
    EpicPeon

    Joined: Apr 2009
    Posted: Dec 26th, 2012 at 5:42 pm
    I liked where this game was content wise just before they shut the servers down, was night and day from that barebones launch. The redesign looks much better as far as world detail goes. If they manage to get this right and release on PS3 it could be huge, as far as I know DCUO is the closest thing to a current gen console MMO, and fun as that may be it's only feels about half the size of a standard sub-fee MMO.

    "The future of Square Enix is riding on this relaunch" Could not be more true. I have faith in XIV ARR, not so much in LR but we'll see. heh
  • SolidSevchinko78
    SolidSevchinko78

    Joined: Jun 2012
    Posted: Dec 26th, 2012 at 9:50 pm
    I hope this rebirth works. To be honest SquareEnix wouldn't survive another disaster, there have been too many good developers shutting down here lately and I would hate to see them on that list.
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Dec 27th, 2012 at 7:30 am
    It may have taken three years and two launches, but it looks like they may have gotten it right. I've noticed a curious lack of screenshots showing off the UI, though.

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