More Reviews
REVIEWS Final Fantasy XIV: A Realm Rebor Review
Just a small update to the existing review for the PS4 version of the game. What are the benefits to upgrading? Check here to see. ~Ed. Nick Tan

Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14

Wolfenstein: The New Order
Release date: 05/20/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

GAMING NEWS

Former Assassin's Creed Creative Director Now Working At THQ

Posted on Wednesday, June 15 @ 11:25:34 Eastern by

Maybe you couldn't tell by the massive marketing campaigns behind Homefront, Red Faction: Armageddon, Saints Row The Third, or Warhammer 40K Space Marine, but THQ is in the middle of rebranding itself. The development house formerly known for games centered around SpongeBob and other licensed fare is posturing itself as the big publisher it always has been.

In the process, THQ has gone about obtaining several "gets." A new company direction means new games and new names. Obviously Director Guiellmo Del Toro was one of those names. While Del Toro's game is still years away, another name should be much more important to you:

Patrice Desilets. He's the creator of the Assassin's Creed franchise and used to be one of the biggest names is Ubisoft's portfolio. THQ recently built a huge development house in Montreal, joining Ubisoft Montreal, Eidos Montreal, and EA Montreal. With a relocation involving a walk across the street, Patrice became one of the biggest names in THQ's portfolio.

The creative freedom that THQ gives its artists and developers-- and their willingness to make games that truly reflect an artistic vision-- really drew me to THQ. I plan to build an incredibly talented team at THQ, and am very anxious to get started on creating a new project.

Word was that Desilets had already started building a new team with developer talent from his former Ubisoft development house. That got THQ and the developer in a bit of hot water as Ubisoft sued to reinforce the non-compete clause in Desilets' contract.

After starting a brand new IP that took off rather well, what did THQ have to offer Desilets to get the dev to leave Ubisoft? You can read the full press release here.
Tags:   thq, ubisoft


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution