More Reviews
REVIEWS Pixel Galaxy Review
Pixel Galaxy is a bullet hell shooter with no active shooting. Let's see if the unique concept results in a successful game.

Disgaea 5: Alliance of Vengeance Review
Put your favorite pizza delivery joint on speed-dial and say goodbye to the sun, because this game will suck up all your free time for several months.
More Previews
PREVIEWS Total War: Warhammer Preview
Total War: Warhammer is exactly what you expect, so if you like Creative Assembly's games or Games Workshop's sprawling setting, there's a lot to be excited about.
Release Dates
NEW RELEASES Dengeki Bunko: Fighting Climax
Release date: 10/06/15

Just Dance 2016
Release date: 10/20/15

Just Dance: Disney Party 2
Release date: 10/20/15

Adventure Time: Finn and Jake Investigations
Release date: 11/01/15

Read More Member Blogs
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


Former Battlefield Lead Designer Now Working On Sequel To PayDay

Posted on Tuesday, August 7 @ 10:57:39 PST by Keri_Honea

Battlefield 3's lead designer, David Goldfarb, left DICE last month, but it looks like he'll be staying in Sweden after all. He announced that he has joined forces with developer Overkill Software (owned by Starbreeze). His first project? He will be working side-by-side with project lead Ulf Andersson on a sequel to Payday: The Heist.

“I’ve worked on these huge games, and that was great, but I really wanted to work on smaller, tighter, and more intimate projects that are more gameplay driven, and I saw the opportunity to do that here,” Goldfarb told Develop. “I talked to a lot of places but I felt the best fit for me was Starbreeze and Overkill because they have a really interesting history and a lot of games I really like.”

I wasn't a huge fan of Payday, but I know many people liked how unique the premise was for a co-op first-person shooter. It will truly be interesting to see how Goldfarb, who has helped design the massive levels in Battlefield 3, will transpose some of that grander scale down to Payday. I bet those masks are still creepy as hell.
Related Games:   PAYDAY: The Heist

More from the Game Revolution Network

comments powered by Disqus

More On GameRevolution