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GAMING NEWS

Frostbite Is Quickly Replacing Unreal Engine Starting With BioWare

Posted on Sunday, December 30 @ 17:41:19 Eastern by Jonathan_Leack

Sick of the Unreal Engine? You aren't alone.

BioWare Edmonton General Manager Aaron Flynn shared the team's interest in Frostbite, and believes that we'll see much more of it in the future. He said the following to GameInformer upon being asked if all future BioWare projects will use Frostbite:

I think so. When we look at Frostbite and the success we’re having with it with Dragon Age 3 and the support we’re getting from teams around EA, it’s fun being a part of an organization and community that’s doing good work with that technology.

Frostbite made its debut with Battlefield: Bad Company, and after some tinkering it evolved into Frostbite 2 which Battlefield 3 derived its large-scale, highly-realistic environments from. After proving its potential was announced that Dragon Age III: Inquisition, and even the next Need for Speed and Mass Effect games will harness its power.

At this rate, there's a very realistic chance we'll begin seeing more EA published titles running on Frostbite. Given its ability to take advantage of modern PC hardware unlike many of its competitors, that's definitely not a bad thing.


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Comments
  • xDUMPWEEDx
    xDUMPWEEDx

    Joined: Jan 2012
    Posted: Dec 30th, 2012 at 6:30 pm
    Good news, Unreal Engine is way too overused and generic these days. We need less monkeys pumping out cheap Unreal Engine games and more creativity and open world freedom which Frostbite 2 provides.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Dec 30th, 2012 at 6:46 pm
    Shiny faces are NOT cool, developers.
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Dec 31st, 2012 at 7:25 pm
    An engine can't be overused and generic. Just lazy developers and uninspired "creativity".

    Gears of War 3 is one of the best looking games of the generation.
  • Ranim
    Ranim

    Joined: Nov 2005
    Posted: Dec 30th, 2012 at 6:36 pm
    Unreal is a clunky but versatile engine; Frostbite is simply bloatware with DRM-syndrome
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Dec 30th, 2012 at 7:09 pm
    Let's see how good Frostbite looks after Unreal 4 comes out next year....
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Dec 30th, 2012 at 7:30 pm
    I like BF3 and its implementation of frostbite 2.0. Could use a bit better destructibility

    Need for speed the Run was good to once they patched the fps cap out.
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Dec 30th, 2012 at 9:24 pm
    I was thinking about picking that up today (NFS: The Run), since I saw it on sale. Wasn't sure if it was worth it.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Dec 30th, 2012 at 10:44 pm
    Not worth the full price. I gave it an 8/10 on my site. Just worth a rental. Very repetitive, but the idea was novel. Too bad they didn't build up on it more.

    h t t p : / / binarymessiah.wordpress. c o m /2012/01/07/need-for-speed-the-run-810/
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Dec 31st, 2012 at 12:17 am
    Its worth it if its on sale. Ive finished it multiple times. My roommates and I really enjoyed it.
  • sliverstorm
    sliverstorm

    Joined: Jun 2007
    Posted: Dec 30th, 2012 at 8:53 pm
    Not a huge surprise that EA wants to push studios to use its proprietary engine.

    No issues with UE3, though. Dishonored, Borderlands 2, X-COM, Hawken, Arkham City were all Unreal, and they had fairly diverse / distinct art styles (though all fairly physics light).

    I'm with LawnGnome, though. I think UE4 eats unannounced Frostbite 3's lunch from a development / performance standpoint.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Dec 30th, 2012 at 10:42 pm
    Most developers use UE3 as a cop out thinking they don't have to do anything with the engine. They just try to let the engine do the work for them. Most UE3 games these days look like complete crap. Arkham City uses UE3 as a base with a lot of custom tools thrown in, that is why it looks so damn good in DX11.
  • FATAL1TY
    FATAL1TY

    Joined: Nov 2005
    Posted: Dec 31st, 2012 at 6:08 am
    Well it looked good after it took them two months tho fix it on the computer.
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Dec 30th, 2012 at 9:27 pm
    I think I care less about the engine and more about the creative side of development. I'm willing to forgive some breaks for physics, lighting, and framerate issues if the story is solid, the graphical style fits the narrative (and is appealing), and the game is playable and enjoyable without too much frustration.
  • cyberjim2000
    cyberjim2000

    Joined: Feb 2010
    Posted: Dec 31st, 2012 at 1:20 am
    It's not the tools that matters but the person behind the tools.
  • BigTruckSeries
    BigTruckSeries

    Joined: May 2006
    Posted: Dec 31st, 2012 at 6:25 am
    Battlefield 3 was the best first person shooter when compared to Halo 4 and CoD (everything) because it allowed much larger environments with vehicles and wide scale combat. The only reason I like CoD is because the character models are higher res and more animated. What we really need is more powerful consoles.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Jan 1st, 2013 at 9:38 am
    Maybe on the consoles it looked that way, but the Call of Duty engine is really dated. BF3 uses DX11 which is leaps and bounds over any Call of Duty game.
  • R0ADK1LL
    R0ADK1LL

    Joined: Jul 2009
    Posted: Jan 1st, 2013 at 12:36 am
    Hitman: Absolution looked really nice with the Glacier 2 engine, I wonder if it will catch on.
  • MandaloreHunter
    MandaloreHunter

    Joined: Aug 2012
    Posted: Jan 2nd, 2013 at 7:25 am
    Well the first thing I think of when I hear Frostbite, is of course the environmental destruction of course. I mean it's one of Frostbite's most heaily touted features, and rightfully so, it does great destruction. So if this means I can now Biotic push or throw someone throw a concrete wall, then I'm on board!! :)
  • MandaloreHunter
    MandaloreHunter

    Joined: Aug 2012
    Posted: Jan 2nd, 2013 at 7:45 am
    Well the first thing I think of when I hear Frostbite, is of course the environmental destruction of course. I mean it's one of Frostbite's most heaily touted features, and rightfully so, it does great destruction. So if this means I can now Biotic push or throw someone throw a concrete wall, then I'm on board!! :)

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