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GAMING NEWS

Funcom Layoffs Commence As The Secret World Fails To Perform

Posted on Wednesday, August 22 @ 20:17:51 Eastern by Jonathan_Leack

The Secret World is fewer than two months old, and its development team has already been hit with hard times.

Funcom has revealed publicly that a portion of The Secret World's development staff has been let go after a mildly disappointing launch. A drop in stock value, concerning post-launch sales, and less-than-stellar review scores were cited as reasons for the layoff of several people.

The developer issued the following statement:

As we announced in the stock notice that went out on August 10th, Funcom is in the process of reducing operational costs and this process includes temporary layoffs as well as other initiatives… As we are currently in the middle of this process we can not provide any further comment at the present time. Rest assured however that we have long-term plans for the company and that we remain fully committed to all of our games.

If there's one thing I've learned about MMOs over the years it's that launch week is everything. Funcom revealed a monthly update plan very quickly, but many gamers won't bother going back if it left them with a bad taste in their mouth. If there's anything the MMO genre needs right now it's competition—which Guild Wars 2 will hopefully bring next week—, so it's extremely sad to see one of the more ambitious titles struggle.

That said, I can't say I'm surprised. As I mentioned in my official The Secret World review, the game lacks grounded gameplay mechanics and struggles to offer compelling content. Not everyone may agree with me, but seeing the game's studio face challenges so soon is the first sign that players aren't finding good enough of a reason to renew their subscriptions or recommend friends.
Related Games:   The Secret World


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Comments
  • used44
    used44

    Joined: Mar 2002
    Posted: Aug 22nd, 2012 at 10:20 pm
    Fresh IP, ambitious concept, so it is sad to see so many jobs hang on review scores.

    But, so it goes. Make a better game next time.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Aug 22nd, 2012 at 10:26 pm
    *rolls eyes and then frowns* Just call me the facial troll.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Aug 22nd, 2012 at 10:57 pm
    Subscriptions are more and more becoming nothing but an incentive for people to stop playing and never come back. I think that here on out any new MMO with a subscription plan is doomed to failure.
  • Comment hidden due to low quality. Show Comment.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Aug 23rd, 2012 at 8:15 am
    So you won't be playing GW2 then?
  • WILLS_COOL_MODE
    WILLS_COOL_MODE

    Joined: Oct 2010
    Posted: Aug 23rd, 2012 at 9:01 am
    Game-affecting items in the cash shop? No play.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Aug 23rd, 2012 at 9:43 am
    There are no game-affecting items in the cash shop...
  • WILLS_COOL_MODE
    WILLS_COOL_MODE

    Joined: Oct 2010
    Posted: Aug 23rd, 2012 at 9:52 am
    Everything I've seen says otherwise. Did they take them out?
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Aug 23rd, 2012 at 11:53 am
    Just because a game goes F2P doesn't mean it will automatically get game changing items. That's true to some free to play games but it's wrong to assume it's inevitable in MMO.
  • WILLS_COOL_MODE
    WILLS_COOL_MODE

    Joined: Oct 2010
    Posted: Aug 23rd, 2012 at 7:03 pm
    I'm not "assuming it's inevitable", if you look it up, any source will tell you there are items that give you exp boosts, higher magic item chances, etc. Maybe this information is outdated now, I'm just going by what I've seen. As for anger, all I said is that free to play MMO's tend to be lower quality, which is a fact. I don't know why anyone assumed my bum is on fire because of a video game.
  • Caboose702
    Caboose702

    Joined: Sep 2010
    Posted: Aug 23rd, 2012 at 12:34 pm
    there has been no game changing items in the shop. clearly you were looking at something else other than guild wars 2.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Aug 23rd, 2012 at 2:57 pm
    There be much anger in that confused child.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Aug 22nd, 2012 at 11:19 pm
    Ouch... that's very very sad...

    I may be wrong here but i believe the lesson here is unless you are wow, don't release a subscription base MMO no more.
  • xDUMPWEEDx
    xDUMPWEEDx

    Joined: Jan 2012
    Posted: Aug 23rd, 2012 at 1:38 am
    It is so hard for a developer to break into the MMO genre these days. Most MMO players are already invested in another MMO and aren't willing to switch over. This leaves a very small userbase who will actually sign up for a new MMO. The Secret World is just an average game, and in the tough MMO world an average game just isn't good enough.
  • Ashalar
    Ashalar

    Joined: Jan 2008
    Posted: Aug 23rd, 2012 at 6:01 am
    I really liked the idea behind The Secret World. However, wouldn't the game have been better off as a singeplayer game with an online co-op option (drop-in/drop-out capability) for up to 4 players?
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Aug 23rd, 2012 at 9:42 am
    Same thing with Vindictus.
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Aug 23rd, 2012 at 7:59 am
    EA MMO's short-lived, repeat,
  • ShadeTail
    ShadeTail

    Joined: Nov 2006
    Posted: Aug 23rd, 2012 at 11:20 am
    I wonder if any of the comment trolls from the review are still hanging around. More precisely, I wonder if they're going to migrate to this post.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Aug 23rd, 2012 at 2:29 pm
    My thoughts exactly. Where are the fanboys now?

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