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7 Lessons From a Japanese Indie Game Festival
Well I went down yonder to a place called Kyoto
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We rode a few buses and hopped on the train
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Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

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GameCube Teaches Nintendo a Lesson Resulting in 3DS Price Drop

Posted on Monday, August 1 @ 10:17:28 PST by

I loved the GameCube... because... well... it was the only console I had during that generation. I played a ton of games on it and still have it on hand to boot up SSX 3, Spider-Man 2, Soul Calibur 2.... Apparently I was the only one who bought third-party games for the GameCube. With the GameCube helping Nintendo secure third place (out of three?) in the last hardware generation, I doubt you could call it a success. Of course, that doesn't mean Nintendo wasn't planning on learning from their mistakes.

Speaking with investors, Nintendo CEO Satoru Iwata has stated that one reason the company decided to drop the price of the Nintendo 3DS was thanks to lessons learned from the GameCube. The company's management feel that the GameCube represents a huge missed opportunity, with moves not made to utilize the hardware in the fullest.

Iwata also mentioned that the company has enough cash in the bank following the success of the Wii and DS that dropping the price and developing the Wii U won't hurt the company's wallet.
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