More Reviews
REVIEWS Final Fantasy XV Review
Fantastic voyage.

Cities: Skylines - Natural Disas Review
Not in Kansas anymore.
More Previews
PREVIEWS Let It Die Preview
Seems like Suda51 saw Frozen, played Dark Souls, and then got the lyrics mixed up.
Release Dates
NEW RELEASES Bethesda Pinball
Release date: 12/06/16


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oneshotstop
Welcome Back to the West
By oneshotstop
Posted on 08/01/16
The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

GAMING NEWS

Gamers Don't Have Time To Cause Violence

Posted on Tuesday, October 4 @ 12:57:23 PST by



We've heard over and over again that video games cause violence by the mainstream media, because it's an easy target and, oh my, there are a lot of violent ones. There are plenty of studies stating the obvious connection between playing an intense first-person shooter and feeling rage for a couple of minutes at a time, and we do hear genuine news stories about people who take that rage out on other people.
But as Scott Cunningham (Baylor University), Benjamin Engelstätter (Centre for European Economic Research), and Michael War (University of Texas) reports in their new study Understanding the Effects of Violent Video Games on Violent Crime:


There is evidence that violent videogames cause aggression in a laboratory setting, there is no evidence that [games] cause violence or crime [in society].

We argue that since laboratory experiments have not examined the time use effects of videogames, which incapacitate violent activity by drawing individual gamers into extended gameplay, laboratory studies may be poor predictors of the net effects of violent videogames in society. [Such studies] overstate the importance of videogame-induced aggression as a social cost.


In other words, gamers who spend their time playing violent games are not using that same time shooting people in real life. They've got a raid to do or they're too busy Hording to care. If video games truly did induce the majority of its users or even a 0.001% of them (that's still a lot, really) to conduct violent acts, we would see a huge spike of violence in all of the countries where video games have the most influence. This is not the case.

[Source/Via]
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.



comments powered by Disqus

More On GameRevolution