More Reviews
REVIEWS Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.

Faster Than Light: Advanced Edit Review
FTL's Advanced Edition is a natural fit for the iPad. But whatever platform you're playing on, the new content adds depth and variety.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Teenage Mutant Ninja Turtles: Out of the Shadows
Release date: Out Now

Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP danielrbischoff
Peace in the Era of Call of Duty
By danielrbischoff
Posted on 04/15/14
In a world dominated by violent media, Americans are no more eager to go to war than they were in the 1980s or the 1960s or the 1940s. Hasn't it always been someone else's problem? The overwhelming majority would rather go on thinking it had nothing to do with them and there...

GAMING NEWS

GDC Hits Record Attendance Levels, Next Year's Dates Announced

Posted on Monday, March 7 @ 20:05:51 Eastern by

It didn't take a record level of attendees to seal the deal on next year's Game Developers Conference. I snapped this photo on Tuesday when I went to pick up my press badge.

I'd put $10 down on me snapping a similar photo when we're back in San Francisco for coverage of GDC '12 from March 5th to the 9th.

As I said, GDC '11 broke all kinds of records. There may have been some pretty huge personalities at the conference, most of which were from Game Revolution and PlayStation Lifestyle, but in total 19,000 individual conference attendees were at hand.

The 25th annual GDC also hosted more than 450 lectures, panels, summits, tutorials, and roundtable discussions in a week's span.

Unfortunately (Ed's note: oh it must have been so hard for you!), 90% of my time was spent off-site playing a ton of games and listening to developers talk us through eyes-on demos.

GDC Director Meggan Scavio said that "The past week of GDC truly embodied the passion and spirit of the video game community. From seasoned game veterans to aspiring game professionals in areas spanning social and online games through major console titles and beyond, we are honored to continue and serve the industry - and hope to see you all next year."

I think you will, Meggan! GDC tends to be a little bit more low-key in terms of video game conferences. That means we get a lot more work done. The show floor also benefits from not being filled to the brim with Gamestop employees on their summer vacation.

Oh... you haven't gotten enough GDC coverage from Game Revolution? Keep you eye trained on the tag page and take a gander at our newly redesigned front page over the next few days as previews, impressions, and news flow from our furious fingertips.

Tags:   gdc


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution