More Reviews
REVIEWS DRAGON: A Game About a Dragon Review
Sporting stylish hand-drawn visuals, offbeat humor, and retro gameplay, this Medieval fantasy game eschews violence in favor of adolescent behavior.

The Evil Within: The Consequence Review
Juli Kidman faces her fears in a terrifying finale.
Release Dates
NEW RELEASES Farming Simulator 15
Release date: 05/01/15


LATEST FEATURES BAMF BABES #6: The Boss
"One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle."

Top 10 Characters That Would Make Great DLC for Mortal Kombat X
What characters could survive a guest appearance in MKX? Here's a hint: Clowns are pretty evil.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP UrbanMasque
The Joys of RPing
By UrbanMasque
Posted on 04/24/15
As some of you probably know I work with Corsair to help cover their gaming product launches and create content around their gaming-event based video coverage. Recently, I was asked by Corsair to participate in one of their Throwback Thursday Gaming Videos which basically interviews current...

GAMING NEWS

Heavy Rain Cost $21 Million To Develop, Was Extremely Profitable

Posted on Friday, April 19 @ 10:04:00 Eastern by Jonathan_Leack


Heavy Rain might be unique, but that doesn't mean it can't make the same profit margins as the big boys.

During the Digital Dragons Festival, Quantic Dream co-CEO Guillaume de Fondaumiere uncovered Heavy Rain's budget and total revenue. He said:

Sony earned more than €100 million with this game. It's very profitable.

He mentioned moments earlier that Heavy Rain costed in the realm of €16.7 million (around $21.9 million U.S. Dollars) to create. In today's video game industry that's not far from the average production cost. Heavy Rain's motion capturing and voice acting techniques were reasons behind the game's motion picture sized budget.

The whole point of Guillaume de Fondaumiere's message is to show that innovation in the gaming industry can be thoroughly profitable. Lately, developers have been afraid of wandering off the beaten path in fear of failure. It's a lot easier to stay in your comfort zone, but gamers are beginning to be a little more adventurous. Slowly-evolving games like Call of Duty and Madden continue to drive unbelievably high profits, but the few daring titles that manage to make it through their difficult development cycles with great experiences to show for it have the opportunity to both stand out and make the huge bucks.
Related Games:   Heavy Rain
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution