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Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

Igarashi on Departure From Konami: "Inspired" by Keiji Inafune, Kickstarter "an Option"

Posted on Tuesday, March 18 @ 12:30:00 Eastern by

Koji Igarashi has been the visionary behind several beloved Castlevania games but now that he's leaving Konami to strike out on his own, creative freedom will be its own reward. That's the word directly from Igarashi in a new interview on his departure.

Speaking with Kotaku, Igarashi related that he loved his time working on the Castlevania series, but that it naturally needs fresh blood in order to try new things and take new risks. The recent Lords of Shadow and Lords of Shadow 2 from Mercury Steam are representative of this, each receiving mixed reactions from fans and critics alike.

Naturally, followers have been pestering Igarashi about his next big game, but working on popular social games at Konami took the developer away from the experiences those fans wanted.

"I was really inspired by the reaction that Keiji Inafune got with Mighty No. 9. It showed me that if you have the fans, you can provide them the games they want," Igarashi said when asked about his future. "[Kickstarter is] an option. There are many options, such as venture capital."

While the developer hasn't had a very big video game in several years, it seems like there's no shortage of inspiration for what to do next. "I want to make games that people like, and that I'm good at."

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