More Reviews
REVIEWS Rise of the Tomb Raider - Baba Y Review
Lara’s first story-driven DLC goes for an altogether spookier tone.

XCOM 2 Review
The aliens made me say it.
Release Dates
NEW RELEASES Arslan: The Warriors of Legend
Release date: 02/09/16

Mighty No. 9
Release date: 02/09/16

Factotum 90
Release date: 02/10/16

Aegis of Earth: Protonovus Assault
Release date: 03/01/16


LATEST FEATURES When Companies Fall In Love, We Get Project X Zone 2
Sure, you can create your own team in other games, but they won't have Chun-Li or Morrigan or Strider, now would they?

5 Ways Bloodborne Has Inspired Dark Souls 3
Bloodborne with shields.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Igarashi on Departure From Konami: "Inspired" by Keiji Inafune, Kickstarter "an Option"

Posted on Tuesday, March 18 @ 12:30:00 PST by

Koji Igarashi has been the visionary behind several beloved Castlevania games but now that he's leaving Konami to strike out on his own, creative freedom will be its own reward. That's the word directly from Igarashi in a new interview on his departure.

Speaking with Kotaku, Igarashi related that he loved his time working on the Castlevania series, but that it naturally needs fresh blood in order to try new things and take new risks. The recent Lords of Shadow and Lords of Shadow 2 from Mercury Steam are representative of this, each receiving mixed reactions from fans and critics alike.

Naturally, followers have been pestering Igarashi about his next big game, but working on popular social games at Konami took the developer away from the experiences those fans wanted.

"I was really inspired by the reaction that Keiji Inafune got with Mighty No. 9. It showed me that if you have the fans, you can provide them the games they want," Igarashi said when asked about his future. "[Kickstarter is] an option. There are many options, such as venture capital."

While the developer hasn't had a very big video game in several years, it seems like there's no shortage of inspiration for what to do next. "I want to make games that people like, and that I'm good at."

[Image]
Tags:   Konami, Castlevania
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.




comments powered by Disqus

More On GameRevolution