More Reviews
REVIEWS Devil's Third Review
Creator Tomonobu Itagaki said this game would be “revolutionary.” He was wrong.

Little Battlers eXperience Review
Tiny robots fighting for prizes is better than pocket monsters fighting, right? Right?
More Previews
PREVIEWS Supernova Preview
Primal Game Studios has tuned Supernova since last I saw it, with more commanders, special abilities, and a faster pace.
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: Out Now

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LATEST FEATURES MGSV: The Phantom Pain De-Emphasizes Story and It Works
Actually playing Metal Gear Solid V: The Phantom Pain is the best part of the game, which may be a first for the series.

Kojima Responds To Konami By Placing More Than 60 Credit Screens In MGSV: The Phantom Pain
Made by Hideo Kojima. Written by Hideo Kojima. Produced by Hideo Kojima. Created by Hideo Kojima. Directed by Hideo Kojima...

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

IGN Called Out For Being Totally Full of it, Again!

Posted on Friday, March 18 @ 13:42:14 PST by Blake_Morse

Some of you may have heard the rumblings this week about IGN saying that the PS3 version of Crysis 2 is a laggy, blurry piece of crap:

“The performance of the PS3 version is pretty underwhelming. The framerate is frequently low and choppy. There are jagged lines everywhere, and shadows are especially messy. There’s a muddiness to the graphics that’s hard to stomach in the wake of the PS3′s other flagship showpieces, and worse, the variable framerate really hurts controller response.” ~IGN

What they didn't mention is that the version they're playing could be months old and have nowhere near the same amount of polish as the final PS3, or even 360 version of the game. And when you have Nathan Camarillo, the executive producer of Crysis 2 challenging people to find differences between the two, IGN credibility becomes even more questionable than it already was thanks to their horrendous review coverage of Dead Space 2. (And ya know, the whole being IGN thing.)

There's a reason we here at GR never talk smack about a game before it hits store shelves: Usually what we see are "work in progress" builds of a game, which means they're nowhere near the level of polish that the final version will have. Voices are out of sync, shading and anti-aliasing work needs to be done... things like that. What we're there to do is to take a look at all the cool things and assume the crap will be taken out before it gets to you, the consumer. If and when the game comes out and that crap is still there, we let you know through a scathing, no holds barred review.

What IGN is doing here is taking a look at a canvas where the artist has laid out the base for his piece and calling it horrible before looking at the finished piece. It's a shameful grab for attention from a site who's reputation has always been questionable at best.

[Source]
Related Games:   Crysis 2


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution