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After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

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InFamous Lead Designer Parts Ways With Sucker Punch

Posted on Wednesday, March 19 @ 09:00:00 PST by Alex_Osborn
InFamous: Second Son lead designer Jamie Griesemer has parted ways with developer Sucker Punch Productions.

The news of Griesemer's departure comes by way of his LinkedIn profile, and was later confirmed on Twitter.
 

Griesemer worked over at Bungie before joining forces with the InFamous developer. He was involved in each of the Halo games up through Reach and then worked on Destiny as game designer during its initial stage of development.

InFamous: Second Son launches this Friday, March 21st, exclusively for PlayStation 4. Stay tuned to for our full review.
 
Related Games:   inFamous: Second Son
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