More Reviews
REVIEWS Fairy Fencer F Review
Sword fights and fairies and dungeons, and this isn't a Zelda title? Surely it's just as good... right?

Boo Bunny Plague Review
If you think you can enjoy the definition of budget game design, this one might make you laugh.
More Previews
PREVIEWS Sunset Overdrive Preview
Microsoft and Insomniac Games have created a new open-world shooter with clear influences from Jet Grind Radio. We went hands-on with the first hour of the game.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Interview: Sunset Overdrive's Drew Murray and Ted Price Talk Traversal and Game Design
Insomniac's open-world shooter will land exclusively on Xbox One later this year and we got to go hands-on and speak with the devs on the this stylish Xbox One exclusive.

Sunset Overdrive Co-op Is a Thrill Ride and a Half: TGS Multiplayer Hands-On
I play a co-op round of Sunset Overdrive with seven other people at the Tokyo Game Show.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

GAMING NEWS

Infinity Blade Is More Profitable Than Gears of War Says Epic Games

Posted on Wednesday, June 27 @ 18:10:30 Eastern by Jonathan_Leack

When I purchased my very first iPhone last year—the iPhone 4S—one of the first things I did was get Infinity Blade from the Apple Store. I heard it was the premier benchmark for Apple's new device, but I got a lot more than just that. I was baffled by how close it was to a console experience, and while its touchscreen limitations were a downer, the extremely affordable price point more than made up for it.

I'm not the only person who has experienced this, not by a long shot. As a matter of fact, Infinity Blade has generated $30 million dollars in total revenue, and its successor, Infinity Blade 2, is experiencing similar results. 

CEO of Epic Games, Tim Sweeney, mentioned at this year's GDC Taipei just how profound an impact Infinity Blade has had on both consumers and developers alike. He also mentioned something that might pinch a few nerves... he stated:

The most profitable game we've ever made, in terms of man years invested versus revenue, is actually Infinity Blade. It's more profitable than Gears of War.

In effect we can look at this as a good thing or bad thing. On one hand console games require such deep investment that they should deserve to reap larger rewards, especially a series as good as Gears of War with its outstanding critical reception and millions of units sold. On the other hand, the mobile market is known for being convenient and affordable, so it's almost no wonder that millions of consumers have clicked the buy button without thinking twice.

Some might argue that mobile gaming is the future, but I'm not worried in the slightest. Mobile gaming has its perks, and it can have its moments of glory, but nothing can replace the full experience of being at a couch or desk shooting Nazi zombies with a 7.1 surround sound system. Well, at least not yet.

[Source]
Related Games:   Infinity Blade, Infinity Blade II


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution