Infinity Ward Explains Why Call of Duty: Ghosts Runs At 720p On Xbox One
Posted on Monday, November 4 @ 08:38:32 Eastern by Alex_Osborn
Infinity Ward's Mark Rubin has addressed the resolution disparity between the PlayStation 4 and Xbox One versions of Call of Duty: Ghosts, detailing why it runs at 720p natively on Microsoft's next-gen console instead of 1080p.
Speaking to IGN, Rubin explained:
Call of Duty: Ghosts launches tomorrow, November 5th. Will you be picking up a current-gen version or will you be holding out for a PS4 or Xbox One copy? Be sure to let us know in the comments below.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.
comments powered by Disqus
Total War: ATTILA
Longbeards trailer. (1:50)
Swords & Soldiers II
Third Faction reveal trailer. (1:55)
Dead Effect 2
Dead Effect 2 teaser trailer. (0:26)
Executive Assault on Steam as Early Access trailer. (1:34)
Earthcore: Shattered Elements
Gameplay Mechanics - The Making of Earthcore - Episode 1. (3:39)
|More On GameRevolution|