More Reviews
REVIEWS Fairy Fencer F Review
Sword fights and fairies and dungeons, and this isn't a Zelda title? Surely it's just as good... right?

Boo Bunny Plague Review
If you think you can enjoy the definition of budget game design, this one might make you laugh.
More Previews
PREVIEWS Sunset Overdrive Preview
Microsoft and Insomniac Games have created a new open-world shooter with clear influences from Jet Grind Radio. We went hands-on with the first hour of the game.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Interview: Sunset Overdrive's Drew Murray and Ted Price Talk Traversal and Game Design
Insomniac's open-world shooter will land exclusively on Xbox One later this year and we got to go hands-on and speak with the devs on the this stylish Xbox One exclusive.

Sunset Overdrive Co-op Is a Thrill Ride and a Half: TGS Multiplayer Hands-On
I play a co-op round of Sunset Overdrive with seven other people at the Tokyo Game Show.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

GAMING NEWS

Infinity Ward Explains Why Call of Duty: Ghosts Runs At 720p On Xbox One

Posted on Monday, November 4 @ 08:38:32 Eastern by Alex_Osborn

Infinity Ward's Mark Rubin has addressed the resolution disparity between the PlayStation 4 and Xbox One versions of Call of Duty: Ghosts, detailing why it runs at 720p natively on Microsoft's next-gen console instead of 1080p.

Speaking to IGN, Rubin explained:

You know, it’s easy to be comparative when you’re looking at both systems. When you see one out of context from the other I don’t think it’s a big concern. We did our best to make the best looking game on each console, and making sure we nailed down 60 frames per second. That was a key pillar for us.

There’s no maliciousness, there’s no specific reason why one’s 720p, one’s 1080p. That’s just the way the optimization came out to. To keep a smooth frame rate we needed to be 720p on Xbox One. That being said, it is being upscaled to 1080p, so it is outputting 1080p on your TV, and for the most part the game does look really good. Some people actually think the textures look a little bit nicer maybe on Xbox than they do on PS4.

You’ll hear a bunch of opinions back and forth, but that’s all they really are. They’re opinions.

Call of Duty: Ghosts launches tomorrow, November 5th. Will you be picking up a current-gen version or will you be holding out for a PS4 or Xbox One copy? Be sure to let us know in the comments below.

[IGN]

Related Games:   Call of Duty: Ghosts
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution