More Reviews
REVIEWS Lara Croft GO Review
Everyone’s favorite spunky spelunker goes retro for her new adventure on mobile devices. Does this blast from the past offer enough variety to stand on its own?

Danganronpa Another Episode: Ult Review
The adventure/visual novel series takes a detour to a more linear gameplay experience as a third-person shooter, but keeps the zaniness that has made a name for it.
More Previews
PREVIEWS WWE 2K16 Preview
WWE 2K16 features over 100 playable characters, Create-a-Character, and a Showcase featuring Stone Cold Steve Austin. What could be better for wrestling fans?
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: 09/01/15

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Infinity Ward Likens Call of Duty To Football, "Can’t Change Too Many Of The Core Rules"

Posted on Monday, October 7 @ 06:14:13 PST by Alex_Osborn

In case you didn't already know, a new Call of Duty game is launching this November. Can you believe it? I know, neither can I.

Okay, enough sarcasm.

Mark Rubin, executive producer at Call of Duty: Ghosts developer ​Infinity Ward, recently spoke to OXM on the iterative nature of Activision's annual franchise, explaining why they can't veer too far from the series' core formula.

There is the obvious truth that if this were football, and next year they decided we only want seven players a side and you can use your hands, I don’t think people would want to go to many of those games. So we can’t change too many of the core rules, and the core rules are really simple. You’re a player, it’s in first-person, you have a weapon in your hand and you run around shooting other people.

We can play a lot with the outside of how that works, and it’s things like character customization, making the movement through that world better, making the world itself more interesting, adding the new modes, adding the new dynamic maps.

So there’s still I think a lot to do. Anytime we ship a game – and this is a non-Call of Duty statement, this is [applicable to] any dev you’ve ever talked to – is there’s always a ton of features they wish they could have gotten to, before they shipped. So I think we’ll always be able to bring new and interesting stuff. It’s literally that we’re just trying to make a better game than we made last time.

Giving people new content, new ways to play, Squads is a really new way to play that I think people are going to find really interesting, because it’s different to anything we’ve ever tried to do in Call of Duty… I think we’re going to continue that trend.

If you haven't already done so, be sure to check out the recently-released trailer for Call of Duty: Ghosts' new Squads mode. I must confess, it does looks quite interesting and may just be that added bit of freshness the series needs.

[OXM, via VG247]

Related Games:   Call of Duty: Ghosts
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution