More Reviews
REVIEWS Final Fantasy IX (PC) Review
Don't leave us again, okay?

Severed Review
Does Drinkbox Studio’s latest make the cut?
More Previews
PREVIEWS Gears of War 4 Preview
"Yank and Shank" is strangely more satisfying than a chainsaw bayonet to the face.
Release Dates
NEW RELEASES Tales From The Borderlands
Release date: Out Now

Doom
Release date: 05/13/16

Teenage Mutant Ninja Turtles: Mutants in Manhattan
Release date: 05/24/16


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Iraq War + Pokemon Snap = Warco

Posted on Wednesday, September 21 @ 17:09:10 PST by


I'm sure the idea of an FPS where the player holds a camera instead of a gun isn't the best way to pitch your game to publishers, but as one unnamed publisher has said, "This is definitely the sort of game we should be making, as an industry."

Warco by Defiant Development, based in Brisbane, Australia, puts players in the shoes of a journalist assigned to cover warzones where he must gather footage of the conflict and edit it however he sees fit. Spin doctor, perhaps?

Inspired by the stories and experiences of Tony Maniaty, a real-life Australian journalist who had to cover East Timor and post-Soviet Easter Europe, Defiant's Morgan Jaffit believes this will offer a new lens on not only the FPS genre, but something much more important for gaming:

It's been a great partnership, with Tony giving the game a great grounding in the real world issues of war journalism, Robert lending his structural and cinematic eye, and Defiant helping to channel that into something that's interactive and engaging. It offers a new perspective on a familiar theme, which enables us to use the tools and techniques of other FPSes to build a completely different kind of narrative and experience. From a design perspective, that's what excited me.

It's also about navigating through a morally gray world and making decisions that have human impact. It's about finding the story you want to tell, as each of our environments is filled with different story elements you can film and combine in your own ways. It's both a story telling engine and an action adventure with a new perspective.

Defiant is currently looking for a publisher to be courageous enough to tackle Warco.

[Source]
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.




comments powered by Disqus

More On GameRevolution