More Reviews
REVIEWS World of Tanks (PS4) Review
Modern warfare shooters are a dime-a-dozen, so why not jump behind the “wheel” of a ten-ton behemoth and incorporate strategy to decimate the enemy?

Attractio Review
In the year 3275, the most exciting thing to do is watch people move boxes around a room. If this truly is the future, please end me now!
Release Dates
NEW RELEASES Arslan: The Warriors of Legend
Release date: Out Now

Mighty No. 9
Release date: Out Now

Factotum 90
Release date: Out Now

Aegis of Earth: Protonovus Assault
Release date: 03/01/16


LATEST FEATURES A Skill Tree Build Guide for Every Class in XCOM 2
Punish the alien opposition with perfectly built Grenadiers, Psi Operatives, Rangers, Specialists, and Sharpshooters.

A Tips Guide For Surviving XCOM 2's Difficult Campaign
Get a leg up on the alien opposition.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Is Project K a Kinect-Integrated Controller?

Posted on Thursday, June 23 @ 13:27:43 PST by
A tipster dropped this off in our mailbox this morning without much speculation. Apparently what we have here is a controller designed for use with Kinect, one that gives the player access to all the buttons you'd normally find on an Xbox 360 controller.

The trick is that all those buttons are accessible with only one hand.

The way we've interpreted the design fits the controller in the player's hand like a wide, flat joystick. The document our tipster sent in states that Project K is roughly the size of a smartphone. With your hand wrapped around Project K, your finger tips would have access to normal face buttons while your thumb would use an analog stick on top of the device. Here's a key to help you grasp this controller's design:



1. Analog input located here.

2. Handle.

3. Bumper located here.

4. Trigger located here.

5. A,B,X,Y buttons located here. Two buttons per Project K controller so that two controllers are needed for both A/B and X/Y.

6. Safety Strap so user can safely open and close hand during use.

7. On/Off, rechargeable battery, power connector, dual/single controller switch.

8. Forward facing LED illuminated for visual Kinect recognition.

With Microsoft having sold a Kinect unit to everyone but the hardcore gamer, Project K could be an attempt at deeper integration of the device in games that need a few more buttons and triggers. If Project K also helps improve the motion camera's recognition of the player's motions, it could increase the confidence the hardcore has in the device.

Remember that until Microsoft reveals any official plans for a Kinect-centric controller, this will remain firmly in rumor territory.
Tags:   Microsoft, Kinect
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.




comments powered by Disqus

More On GameRevolution