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GAMING NEWS

Iwata Comments On Why Nintendo Suffered Its First Operating Loss

Posted on Thursday, July 12 @ 13:29:16 Eastern by Alex_Osborn


I love Nintendo, but boy have they dropped the ball this past decade year. For the first time in the company's history, Nintendo reported an annual operating loss of approximately $460 million. But that's old news. What's of current pertinence is Iwata's response to why the company failed so miserably this past year. 

According to the Nintendo president, in an interview with The Independent, there were three major factors that led to the company's losses, the first of which being the upcoming launch of the Wii U. “It’s very unfortunate that we had to record a loss and I feel personally responsible for that. My goal is that this will be the only time we record a loss. There are three factors that led this loss. First of all, we were, in terms of the console life cycle, in a console transition phase, so the fact that sales shrank during this period is actually quite normal,” he said.

In other words, they had no Wii games. With the Wii's successor on the horizon, support for that tiny white box - which has been collecting dust in virtually every household on the planet - has been completely abandoned. And let's face it, if there's no exciting new software coming to your home console, you're bound to flounder a bit.

The second reason Iwata outlined was the high initial price point of the 3DS. “The next factor is that when we launched the Nintendo 3DS last year it lost momentum after launch, so we had to take measures and cut the price in order to avoid a failure toward the end of the year, which meant we were selling Nintendo 3DS units at a loss; these two problems we will solve this year,” he explained. Pretty self explanatory, no?

Finally, the last excuse reason as to why Nintendo struggled this past year has to do with the current global economic situation and the unfavorable value of the Yen. “The third factor, which is outside our range of influence, is that the global economy situation is unstable and the exchange rate is very disadvantageous for us with the Yen being so strong. Obviously we have no influence over this, so we need to find a set-up at our end that will still allow us to make profit.”

Let's hope the Wii U hits big for Nintendo so they can fund the development of some killer first-party content for their new HD console. Hey! Why are you laughing?

[Via]


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Comments
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Jul 12th, 2012 at 1:40 pm
    Some things they just dont learn. Many years ago when I got the N64, at launch, it had Super Mario 64, Pilotwings 64.... and that was it. Unless you could find a place that sold Chess 64. Get a library of games at launch, it does wonders for sales, trust me.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Jul 12th, 2012 at 2:46 pm
    What other examples do you have where Nintendo didn't learn from that?
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Jul 12th, 2012 at 5:12 pm
    Wii did better at launch but not alot of big name titles, I think all together around 20 but many were niche games. I know there was a Zelda game at least.
  • warmaster670
    warmaster670

    Joined: Jun 2007
    Posted: Jul 13th, 2012 at 11:07 pm
    It had a zelda game sure, but it was a GC game, always thought it was pretty sad the biggest game when it released was a gamecube game.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Jul 12th, 2012 at 4:15 pm
    It also doesn't help that Nintendo is scaring the **** out of their investors. First the annual loss, then they freaked out due to the 3DS price drop (which was a good idea btw), and then Nintendo's quarterly loss for this year was 20 times their stated projections. They just need to get back to form & knock-off the gimmicks. Throwing that Wii U controller out the window would be a good start.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Jul 12th, 2012 at 6:57 pm
    That's everyone's dream but it's way too late to consider that now.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Jul 12th, 2012 at 8:43 pm
    I actually wouldn't be surprised if they partially abandoned the Wii U tablet controller within the first year (if sales are bad) and re-released a cheaper version of the console with a standard controller. But yeah, we can all dream.....
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Jul 13th, 2012 at 9:34 am
    Well, the thing is Nintendo and most other game companies usually make several games in advance that take advantage of what the console has to offer in order to showcase to people what it can do. To make the Wii-U just be a "standard" console in the first year and then show everyone "Hey everyone! Look what it can do now with the game pad!" will be repeating what Nintendo did with the Wii Motion Plus; it will just get everyone rolling their eyes and say "Yeah why couldn't this been in from the very start?"


    The other thing is to make a Wii-U with the game pad and one without it will confuse consumers. The more dedicated gamer knows what they will get but the majority of the consumers have to be convinced on why they should get one over the other. It's the same reason I think the PS3 had a hard time in the first year or so; there was two versions and the cheaper version had less hard drive space and gutted features, which looked undesirable compared to the other version.

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