GAMING NEWSIwata Talks Graphics On Wii U, Disparity Between Improvements In Visual Quality ShrinkingPosted on Friday, July 13 @ 08:32:29 Eastern by Alex_Osborn
![]() With Nintendo's Wii U being the new kid on the console block this holiday season, questions surrounding its graphical prowess have been circulating the web for quite some time. While it appears to hold its own against the likes of the Xbox 360 and PS3, the big question is how well it will be able to stand up to Sony and Microsoft's successors. In a recent interview with The Independent where Satoru Iwata discussed the shortcomings of Nintendo, the company president also talked about the graphical power of the Wii U and the overall importance of visuals as the industry matures. According to Iwata, we're reaching a point where a noticeable improvement in graphics is starting to plateau. "There’s definitely the chance for not only graphics, but also other features that our competitor’s consoles don’t have. But I think it will become increasingly difficult from now on to compete over graphics," Iwata explained. "This is because that no matter how much we increase the number of polygons we can display and improve the shading it will become increasingly difficult to tell the difference. " What do you think? Are we really reaching a point where video game visuals are so good that it will be hard to see improvement? I don't know man, that Star Wars 1313 footage begs to differ. More from the Game Revolution Network Comments
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wildmario
Joined: Jan 2007
I agree with Iwata that pushing graphical powers can only go so far. Just imagine having the most realistic looking characters on the screen, only for the immersion to break because the animations are jerky or how the AI still acts like a derp. Graphics are fine for the most part, it's the AI and other fine touch features that need to be improved.
sandineyes
Joined: May 2008
ShadeTail
Joined: Nov 2006
Also, massive graphical improvement has an equally massive downside. It makes game development hideously expensive. We're already seeing the effects, with games gone up to $60 but developers still not getting enough profit to stay in business. Unless we start managing our expectations more rationally, we're going to see games at $80 or $100 before long. Game purchases are already on a downward trend, and prices that high would cause a game crash to rival the one from 1983.
TheJx4
Joined: Jun 2011
Killzone 3 did it right, Battlefield 3 just tossed blue over everything and I think MoH is using orange.
Nick_Tan
Joined: Jul 2006
wildmario
Joined: Jan 2007
reiandcoke
Joined: Jul 2011
ShadeTail
Joined: Nov 2006
Not a chance. The next Sony and MS consoles won't beat the WiiU by much, if at all. If they try to make serious powerhouses, then it will just be a repeat of the PS3 launch, where being cutting-edge priced it right out of the market. Sony definitely can't risk another debacle like that, because they're in pretty bad financial trouble right now. And MS' game division is pretty deep in the red also, a situation they really need to turn around.
This next generation of consoles is going to be a battle of features, not power. Sony and MS are going to fight for a piece of the larger market Nintendo were able to open up with the Wii. That's what things like Wonderbook and Smart Glass are all about.
reiandcoke
Joined: Jul 2011
"The next Sony and MS consoles won't beat the WiiU by much, if at all." Come on man, you have to be pretty naive to think they won't beat it by much, if at all.
WILLS_COOL_MODE
Joined: Oct 2010
elmoreoocyte
Joined: Apr 2012
Dear god this. Some "next gen" screens GR had a couple of weeks ago looked like sh!t my PC ran when I built it in 08...
moretokes
Joined: Apr 2011