More Reviews
REVIEWS Pillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?

Game of Thrones: Episode 3 - "Th Review
Either you win or you die... or you just stay the same.
More Previews
PREVIEWS Final Fantasy: Record Keeper Preview
The official Final Fantasy 2D sprite-based demake I never knew I wanted.

LATEST FEATURES 9 of the Best Indies at PAX East 2015
Indie gallery alert! We're featuring the likes of Titan Souls, Pollen, NOCT, and We Happy Few.

Evolve's New Behemoth Is Terrifying
Behemoth is bigger than your average Evolve monster, but he sure knows how to roll quickly.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

GAMING NEWS

Killer Instinct Developer Will Send You to Jail if You Rage Quit too Much

Posted on Thursday, January 30 @ 13:00:00 Eastern by

Posting to Double Helix's forums, Killer Instinct community manager Rich Bantegui explained a new policy that the rebooted fighting franchise will implement on Microsoft's Xbox One in order to best combat players who have taken to leaving matches earlier.

Jail.

That's right, if you rage quit or disconnect from fights often enough, Double Helix will send you to jail with all the other Killer Instinct quitters. This change has been added to the upcoming patch introducing fighter Spinal to the free-to-play Xbox Live game.

Release is impending, as Bantegui writes on the community forums, but until then wrap your head around this new method of punishment:

RAGE QUIT SOLUTION IMPLEMENTED

Introducing a novel solution to rage quitters in Ranked Match: JAIL
-The first time your disconnect percentage goes above 15 percent you go to JAIL
-A 10 match minimum is required
-JAIL lasts for 24 hours. During this time you can only be matched against other JAIL members
-Each time you go to JAIL the amount of time increases by 24 hours (capped at 5 days - 120 hrs)
-While in JAIL your profile icon will be automatically changed to a custom JAIL icon to let you know you are in JAIL
-When your JAIL time is up, you go back into the public again (even if your disconnect percentage is back over 15%) -However, when back in public, if you disconnect and you are still above 15 percentage you go directly back to JAIL
For any match that sends you to JAIL, player will take a loss

This isn't the only fix in Killer Instinct's upcoming patch, so you can check out all the details of Spinal's impending update here. This policy of sending nefarious players to JAIL sounds a lot like Grand Theft Auto V's Cheaters Pools or Rockstar's idea of grouping unsavory characters with each other via matchmaking. Still, I wonder if those rage-quitting so many matches in Killer Instinct is a result of some players buying the entire package and getting too good at the game.

Maybe the rage-quitters don't need to be paired with other rage-quitters, so much as they need to be matched with players of the same skill level. Hopefully, Double Helix and Microsoft will continue to develop Killer Instinct's matchmaking as the game takes greater shape over the coming months. This is the first time a fighter has gotten such a staggered, drawn-out launch and more characters are on the way.
Related Games:   Killer Instinct (Xbox One)
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution