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GAMING NEWS

Killzone: Mercenary Reportedly "Gorgeous," Comparable To Killzone 3

Posted on Monday, January 28 @ 07:57:13 Eastern by Alex_Osborn

It's no secret that the PlayStation Vita is struggling hardcore. In fact, Sony has had to resort to incentivizing its fan base in a feeble effort to sell the device, because apparently they can't do it themselves. Clearly, the Vita needs a killer app. A game that sells the system by taking advantage of every inch of its incredible hardware.

Word has it that Killzone: Mercenary could quite possibly be that game.

The latest issue of Polish game mag PSX Extreme (translated by the fine folks over on NeoGAF) has a slew of exciting details on the game, including:
  • Engine is nearly 1:1 from PS3 version
  • They added a few new gimmicks to the engine, so they can utilize more PS Vita
  • Game has gorgeous, clear, and crispy textures, and long draw distances
  • Character models are awesome, the same with animation
  • Stable FPS even with gigantic action inside levels
  • Literally, the game is like a portable Killzone 3, looking better than Uncharted
Our own Anthony Severino will be going hands-on with the game later this week, so be on the lookout for a preview coming early next month. In the meantime, be sure to sound off in the comments below with your thoughts on Killzone: Mercenary. Will it be enough to save the Vita?
Related Games:   Killzone: Mercenary


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Comments
  • SolidSevchinko78
    SolidSevchinko78

    Joined: Jun 2012
    Posted: Jan 28th, 2013 at 8:48 am
    Sev approves!!!
  • Kakulukia
    Kakulukia

    Joined: Nov 2005
    Posted: Jan 28th, 2013 at 9:02 am
    "They added a few new gimmicks to the engine, so they can utilize more PS Vita"

    Here we go again. I'm okay with (optional) gyroscope aiming to compensate for the analog sticks' lack of precision, but I've had enough of touchy swipy bullshit in traditional game genres on Vita. Virtual buttons on the side of the screen are fine, but swiping the middle of the screen for melee attacks is stupid.

    I want a functional portable shooter (i.e. not by Nihilistic or whatever those incompetent apes are called now) that plays like a normal console one. Now that we finally have hardware capable of it, is that so much to ask?!

    Still, if those self-admitted "gimmicks" are kept subtle and/or optional, looks promising.
  • sg4real
    sg4real

    Joined: Apr 2011
    Posted: Jan 28th, 2013 at 9:22 am
    Why try to make nice graphics on a handheld? It's not needed.
    Look how successful the Nintendo DS as been, did it have awesome graphics? no.
    Its all in the gameplay baby!
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Jan 28th, 2013 at 1:16 pm
    Because if you can make them why not? The Vita is powerful for a reason. That's like owning a $3,000 gaming PC and playing nothing but SNES emulators because, "Who cares about graphics?" Sure, you don't need technically heavy graphics for a good game, but if you have the hardware why not?
  • Bobert
    Bobert

    Joined: Nov 2007
    Posted: Jan 30th, 2013 at 3:38 am
    I would imagine most Vita owners expect nice graphics, otherwise they would just have a 3ds. You could make the same argument about console graphics because the Wii sold great. You can probably see the problem with that argument.
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: Jan 28th, 2013 at 9:55 am
    I don't care in still excited for this installment
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Jan 28th, 2013 at 4:13 pm
    "Literally, the game is like a portable Killzone 3, looking better than Uncharted"

    Which most games already do. Uncharted has some of the best in-engine cutscenes, but during gameplay? eh

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