GAMING NEWSKingdoms of Amalur: Reckoning Will Have Online PassPosted on Friday, January 27 @ 12:15:54 Eastern by Nicholas Tan
![]() Electronic Arts has sent Game Revolution Kingdoms of Amalur: Reckoning well in advance, and I've already poured about 14 hours into the action adventure RPG. It surprised me - and yet not surprising at all given EA's track record - that the Xbox 360 version comes with an online pass. People are right to complain about the idea of an online pass, particularly for a single-player title, that in this case locks seven in-game quests for the House of Valor, which from what I gather is a place where players can partake in gambling and gladitorial battles. It also locks the Mass Effect N7-inspired Shepard's Battle Armor (pictured below). Of course, I can't access any of this content with the code until the game is fully released, so as a reviewer, I can't be certain of my overall grade until then. Not having access to this gambling arena until I'm something like Level 50 will likely change how I experience the game compared to the common player, who will likely have access throughout the game. On the other hand, this is hardly the first time we've seen the online pass, notably for Mass Effect 2's Cerberus Network (and probably Mass Effect 3's multiplayer mode). It's in Electronic Arts' best interest to have people purchase games new, and having the Mass Effect 3 promotional items will likely boost sales for and interest in Kingdoms of Amalur: Reckoning, as it already has for the game's demo. ![]() More from the Game Revolution Network Comments
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Bossner
Joined: Jan 2012
The Online Pass is simply free DLC for folks who buy new.
sliverstorm
Joined: Jun 2007
Bossner
Joined: Jan 2012
NecroWolf
Joined: Oct 2005
I don't like online passes, though... won't stop me from buying the game. I am a consumer whore.
TurinAlexander
Joined: Sep 2006
davidjames
Joined: Jan 2012
Rinnon
Joined: Nov 2005
Some will say that every market has a used market to deal with. There's a used book market, used cars market, used computers, etc. Almost anything you can buy, you can also buy used for cheaper. It's part of the rights of consumers, to resell their property to someone else. No one would try to tell you you can't sell your home, or your car, or a book to someone else. Or that when you sell a book, a chapter is missing, or the back seat is missing, or the windows, etc. Some would further infer that it's wrong for the Gaming Industry to be doing just that. To be withholding some of the content and disallowing it to be transfered when the item is resold, devaluing it. Essentially, people want to be sold a product, and then be free to do what they want with that product. People don't want to feel like they are being sold a "license" that can be revoked or changed at whim. They want ownership, and the freedom that comes with owning an item.
Rinnon
Joined: Nov 2005
The counter argument of course is that these missions are not in fact a part of the original product, but an "added" bonus for persons purchasing the game new. That the company is trying to reward people for purchasing the game from them instead of buying used. Additionally, it could be argued that many other industries are doing the very same thing and the Gaming Industry is not unique. Certain warranties on Cars are non-transferable. Some books (like textbooks) come with 1 time use subscriptions to websites offering additional content. Etc. Lastly, it can be argued that there is nothing wrong with a company trying to maximize it's sales by trying to beat out it's competitor that is the used game market. Surely you expect Sony and Microsoft to try to one up one another to increase sales, why should you not expect EA to one up EB Games by offering more content for "free"?
I'm not sure which side I buy into to be honest.