More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.

We Absolutely Should Be Upset With Club Nintendo's Latest Elite Rewards
Surveys out the wazoo and I get a code for Dr. Luigi?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

Kojima: MGS5 “More Than 200x Bigger Than Ground Zeroes," PC Port "Definitely Something I'd Like to Do" [Update]

Posted on Wednesday, March 5 @ 14:58:00 Eastern by Alex_Osborn


[Update] PC gamers holding out hope for a Metal Gear Solid V port on their platform of choice may just get their wish. 

"PC, that's my original background. I originally created PC games," Kojima told GameSpot. "A long time ago I didn't want to rely on platforms to release games, so if people want it, I cannot make a formal announcement, but that is definitely something that I would like to do."

[Original] Ground Zeroes, the upcoming prologue to Metal Gear Solid V proper, has been criticized for its length. However, in an almost certain effort to counter this bout of negativity, Metal Gear Solid creator Hideo Kojima has spoken out to assure fans that The Phantom Pain won't skimp on length like its prologue.

"Players will start complaining that they can’t clear the game, [it’s] too big to clear," Kojima said to IGN when discussing The Phantom Pain's length. In fact, the Metal Gear mastermind is actually a bit worried that a lot of gamers won't make it through the entire campaign, as it's "more than 200x bigger than Ground Zeroes."

With regard to Ground Zeroes' short campaign, which reportedly takes no more than two hours to complete, Kojima explained that "it’s not about clearing the story, it’s not about clearing the mission," but rather replaying the game to explore other ways to play.

Metal Gear Solid V: Ground Zeroes launches on March 18th for Xbox One, Xbox 360, PlayStation 3, and PS4. Based on initial reports, the optimal experience can be found on PlayStation 4.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution