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FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

Kojima Planning To Show Metal Gear Solid: Ground Zeroes At GDC

Posted on Thursday, March 7 @ 07:40:07 Eastern by Alex_Osborn


Metal Gear
 creator, Hideo Kojima, will be showing off his studio's impressive new engine as well as more of Metal Gear Solid: Ground Zeroes later this month at GDC.

His session was initially limited to 60 minutes, but has since been lengthened to a full hour and a half, giving Mr. Kojima even more time to show off his new game. The studio's technical director Junji Tago, lighting artist Masayuki Suzuki, and CG art director Hideki Sasaki will be present as well to share "the key components and unique methods used to create the visuals seen in Metal Gear Solid: Ground Zeroes."

Late last month, Kojima revealed that his game will be "treading a lot of taboos" and because of this may not even be released. While he may very well just be exaggerating for dramatic effect, hopefully we'll find out what all the controversy is about when his session, titled "Photorealism through the eyes of a ‘Fox’ – The core of Metal Gear Solid: Ground Zeroes" takes place on March 27th.

[Source,Via]


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