Kojima Talks MGS5's Cross-Generation Development
Posted on Friday, September 20 @ 09:00:00 Eastern by Alex_Osborn
Metal Gear Solid V: The Phantom Pain will be coming to both current-gen and next-gen platforms, and series creator Hideo Kojima has spoken out to explain the differences.
In an interview with Eurogamer at Tokyo Game Show, Kojima said that the studio is aiming for 30 frames-per-second for the Xbox 360 and PS3 versions, while next-gen hardware will be able to run the title at a silky smooth 60fps.
Are you planning on picking up Metal Gear Solid V when it launches sometime (hopefully) next year? If so, will you spring for the next-gen version? I can't imagine why anyone with a PS4 or Xbox One wouldn't. Of course, it will be nice for those who are slow to upgrade to still enjoy the wackiness that Kojima's fifth installment will inevitably bring on PS3 or Xbox 360.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.
comments powered by Disqus
Assassin's Creed Chronicles: China
Launch trailer. (1:33)
Turn-based action-platformer trailer. (0:59)
Warhammer 40,000: Regicide
Warhammer 40,000 Regicide Campaign Opening Cinematic. (1:03)
Homeworld Remastered Collection
Launch trailer. (2:29)
Star Trek Online
Iconian War Announce trailer. (0:31)
|More On GameRevolution|