More Reviews
REVIEWS Boss! Review
PlayStation Vita owners looking to exercise a little frustration can look to this rather low-fi title about creating a monster and destroying everything in your path.

KINGDOM HEARTS HD 2.5 ReMIX Review
Part 2 of Square-Enix and Disney's cooperative compilation cash-cow is ready to milk the series for another go, but does the milk taste sweet or is it spoiled?
Release Dates
NEW RELEASES Guilty Gear Xrd -SIGN-
Release date: Out Now

Kalimba
Release date: Out Now

Persona 5
Release date: 12/31/14

Motorcycle Club
Release date: 01/01/15


LATEST FEATURES Downloadable Content Walks the Line Between Fun and Frenzied in Middle-earth
I don’t even care all that much for the Lords of the Rings brand, which makes the content falling under Shadow of Mordor’s Season Pass a pleasant surprise.

Ugly Christmas Sweaters for Gamers
If this awful trend is going to persist, you may as well do it your way.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP KevinS
RIP Ralph Baer (1922-2014)
By KevinS
Posted on 12/07/14
RIP Ralph Baer (1922-2014) I really, really hate writing obits. I really do. But I take it as a personal honor to be able to say good things about the men and women I respect, whether in this industry or just in my life, and Ralph Baer is the reason all of this exists in the first...

GAMING NEWS

L.A. Noire Lead Was "Angry and Abusive"

Posted on Saturday, June 25 @ 15:16:15 Eastern by

L.A. Noire immediately struck players as a completely new experience. I've heard comments from non-gamers about how much they enjoy the game from Team Bondi and Rockstar Games. Their typical reply is that it's much like an interactive movie. Of course, getting the 1940s crime drama to the state it's in now was not an easy road.

Reports are coming from anonymous developers in Australia about the conditions during development of the game, with particularly pointed comments aimed at management and development leads. With an entire website dedicated to uncredited developers of L.A. Noire already established, claims about working conditions haven't held back any punches. One report states specifically:

I can certainly attest to the appalling working conditions, the angry and abusive boss [Lead Developer of L.A. Noire Brendan McNamara] and the ineffective leads who were completely unwilling to do anything to protect their team members.

Another states:

It's abhorrent that these young kids are being thrown into a 24/7 corpse grinder with perpetual crunch and weekend overtime.

When presented with claims that he "just won't listen to reason" or that he was "making this unreasonable demand", McNamara responded by saying:

I can go to anyone I want. It's my game. I can got to anyone I want in the team and say, "I want it changed."

Game development jobs are notorious for their crunch time near the end of development, but working such hours through a seven-year-development cycle would not be fun.

[Source]
Related Games:   L.A. Noire
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus