L.A. Noire Leads on PS3
Posted on Friday, May 13 @ 11:01:22 PST by Daniel Bischoff
That makes a lot of sense when you consider the fact that L.A. Noire was originally a PlayStation 3 exclusive to be published by Sony Computer Entertainment America:
For this project, we led on PlayStation 3, and in a way I think that's what most people are doing. We found out that people were doing 360 and then trying to get stuff across to PS3 and were struggling with it.McNamara used to lead Sony's Soho studio which developed successful PlayStation exclusives like The Getaway. When asked about the reasoning behind an Xbox 360 version of L.A. Noire, McNamara replied:
I think it was an obvious decision. We'd always been - apart from Psygnosis which was for Sony - we always made multiplatform stuff. But essentially, for some 10 years at Sony, we were an internal shop. We knew the PlayStation 2 and PlayStation 3 stuff pretty well, and for us it was a change. But for Rockstar they'd done a lot of that.Well, with a seven year development cycle, I'd say that you'd probably need to invest in an Xbox 360 version of the game to ensure you break even. Rockstar probably saw that risk-reward equation there too. Are you picking up L.A. Noire next week? If you haven't decided yet, check out the L.A. Noire launch trailer below:
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