More Reviews
REVIEWS Resident Evil: Revelations Review
While 3DS gamers have been enjoying the franchise's best game in years for some time now, does the experience translate for Resident Evil fans on console?

Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES E3 Press Conference Wish List - EA
You can count on plenty of sports games and more Battlefield 4, but what about the future of Star Wars? There's a lot of potential here.

Being A Console Is Actually Xbox One's Worst Asset
Microsoft's newest console has lots of different features, but video games might hold the device back from the software giant's true intentions.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.   Months ago,...

GAMING NEWS

Levine: BioShock Infinite's Ending Is Like Nothing Gamers Have Ever Seen

Posted on Tuesday, December 18 @ 07:50:05 Eastern by Alex_Osborn

One of the many reasons why the original BioShock was such a memorable experience was the jaw-dropping twist that precedes the game's ending. Irrational Games' spiritual successor to that underwater adventure will likely have an ending that provides a similarly mind-blowing moment according to Ken Levine.

In an interview with Eurogamer, Levine explained that the way they wrap up BioShock Infinite's story is not only surprising, but unlike anything we've ever seen in this medium. 

The plot actually gets more interesting as it goes on. The end of the game, I can’t tell whether people will like it or not like it. I can say it’s something we’re incredibly proud of. It’s like nothing you’ve actually experienced in a video game before. It’s unique and quite particular to this world, these characters and this franchise.

Those of you who listen to GR Radio on a regular basis are likely well aware of the fact that I enjoy a good story, so it goes without saying that this news has me giddy with delight. But what about you? How important is it for you that BioShock Infinite delivers a compelling narrative? Perhaps all you care about flying around Columbia with the skyhook and destroying waves of enemies with your vigors... Either way, share your thoughts in the comments below.

Related Games:   BioShock Infinite


More from the Game Revolution Network




Comments
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Dec 18th, 2012 at 8:13 am
    I haven't been a huge fan of the BioShock series because I could never really get into the gameplay. It sounds like this is definitely worth checking out, though.
  • MattAY
    MattAY

    Joined: Mar 2006
    Posted: Dec 18th, 2012 at 8:21 am
    Andrew Ryan is the Songbird!
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Dec 18th, 2012 at 10:09 am
    Would you kindly finish the story to find out?
  • LinksOcarina
    LinksOcarina

    Joined: Nov 2005
    Posted: Dec 18th, 2012 at 8:23 am
    I wouldn't promise amazing things regarding a games ending. Lately that has been a touchy subject for some people.
  • Alex_Osborn
    Alex_Osborn

    Joined: Jan 2012
    Posted: Dec 18th, 2012 at 9:48 am
    Notice he used words like "unique" and "interesting", and not "satisfying" or "rewarding". He also goes out of his way to mention that he can't tell whether or not people will even like it. Regardless, the team is proud of it, so I can't wait to see what it is.
  • Stickyellowsock
    Stickyellowsock

    Joined: Oct 2009
    Posted: Dec 18th, 2012 at 9:14 am
    A plot that gets more interesting as it goes along....no ****
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Dec 18th, 2012 at 10:09 am
    Who could have imagined this narrative device?
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Dec 18th, 2012 at 10:16 am
    Bioshock's twist was near the ending, but the actual final boss sucked. I hope Levine is remembering that.
  • Nick_Tan
    Nick_Tan

    Joined: Jul 2006
    Posted: Dec 18th, 2012 at 10:30 am
    A game's narrative isn't as important to me as the relationship between the narrative and the game world. What the game wants me to do as a player (usually killing) needs to fit within the context of the world I'm supposed to believe.
  • Sammo
    Sammo

    Joined: Oct 2005
    Posted: Dec 18th, 2012 at 3:08 pm
    I guess I should warn that this is a very mild spoiler to the stupid plot of Assasin's Creed.

    But this is exactly my biggest gripe with AC3. At one point Desmond is in the van reflecting on how he feels bad about killing 1 person, and in the following sequence he indiscriminately murders at least 50 Abstergo employees and one poor guy who's tweaking out due to PTSD.

    I think his little thought process was actually supposed to justify all the murdering, but it really didn't feel right to me and took me out of the story.
  • cheesegod99
    cheesegod99

    Joined: Jun 2007
    Posted: Dec 18th, 2012 at 11:22 am
    I think games have recently been trying too hard to be movies with overly dramatic and sad endings (See: Mass Effect 3 and AC III). Games are at their heart empowerment fantasies (excluding heavily narrative games like Walking Dead) and by making a "sad" ending, it pretty much strips the player of their empowerment fantasy, and that's why these endings fall flat. I do have to give shout-outs to the endings of RDR and Spec-Ops, because even though those endings are "sad" in their way, they make way, WAY more sense, and are ultimately more rewarding, than a happy ending would be. Those games build to a satisfying conclusion. But just chucking in a throwaway story item of SUDDENLY YOU NEED TO SACRIFICE YOURSELF FOR EVERYTHING DESPITE THIS NEVER BEING ALLUDED TO EVER BEFORE is weak, unsatisfying for the player, and frankly, crappy writing. So I hope the ending to this game actually makes sense in the context of the game, and is not just dramatic for the sake of it.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Dec 18th, 2012 at 4:15 pm
    What's the over/under on him not delivering on this and instead rehashing something that was done in RPGs or adventure games more than a decade prior?
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Dec 18th, 2012 at 6:00 pm
    Coming from Mr. Levine I can believe this. When he says something like that people listen and watch, but he also better be right or he will get a lot of flack for it.
  • draftling
    draftling

    Joined: Jun 2012
    Posted: Dec 18th, 2012 at 9:57 pm
    They do know that they should think about releasing this game at some point instead of constantly talking about every aspect of it... right ?

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
More On GameRevolution