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Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


Marvel Vs. Capcom 2 Porting To iOS On April 25th

Posted on Friday, April 20 @ 09:25:37 PST by Keri_Honea

Capcom announced this morning via press release that they are porting their most beloved fighting crossover game, Marvel vs. Capcom 2, over to a very unlikely candidate: iOS. If they were porting it to the Vita, it would make complete sense to me. Even if it went to the 3DS, it would seem plausible. But to iOS? Really?

Read it and weep:

Today, Capcom announced the impending arrival of the MARVEL VS. CAPCOM 2 App on the App Store for iPhone and iPod touch in North America and Europe. Sporting a robust 56-character roster featuring Wolverine, Ryu, Iron Man and Mega Man, MARVEL VS. CAPCOM 2 gives players the opportunity to pit their favorite characters from the Marvel and Capcom universes against each other in an insane, action-packed, tag-team arcade fighting experience.

Staying true to the original release, MARVEL VS. CAPCOM 2 will include the “Variable System,” which allows players to tag in other team members at any time. This system, specifically designed for MARVEL VS. CAPCOM 2 is also key to the execution of the most powerful attack, the “Team Hyper Combo,” where all three members of a team combine their ultimate powers.

The MARVEL VS. CAPCOM 2 App will be released on iPhone and iPod touch on April 25, 2012.

How in the world is an iOS port going to handle the massive number of combos and button presses needed for Marvel vs. Capcom 2? Is this going to be for Button Mashers Unite? And on the iPhone? Such a tiny space for all those controls...

Related Games:   Marvel vs. Capcom 2

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