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FEATURED VOXPOP Master_Craig
Welcome Home - PAX AUS 2014
By Master_Craig
Posted on 11/18/14
Last night I returned home from PAX AUS 2014. Long story short, it wasn't perfect, but it was quite possibly the best weekend I've had this year. It was a lot of fun. If you'd like to continue reading, the long story is just below. Buckle up. This is gonna be...

GAMING NEWS

Marvel Vs. Capcom 2 Porting To iOS On April 25th

Posted on Friday, April 20 @ 09:25:37 Eastern by Keri_Honea


Capcom announced this morning via press release that they are porting their most beloved fighting crossover game, Marvel vs. Capcom 2, over to a very unlikely candidate: iOS. If they were porting it to the Vita, it would make complete sense to me. Even if it went to the 3DS, it would seem plausible. But to iOS? Really?

Read it and weep:

Today, Capcom announced the impending arrival of the MARVEL VS. CAPCOM 2 App on the App Store for iPhone and iPod touch in North America and Europe. Sporting a robust 56-character roster featuring Wolverine, Ryu, Iron Man and Mega Man, MARVEL VS. CAPCOM 2 gives players the opportunity to pit their favorite characters from the Marvel and Capcom universes against each other in an insane, action-packed, tag-team arcade fighting experience.

Staying true to the original release, MARVEL VS. CAPCOM 2 will include the “Variable System,” which allows players to tag in other team members at any time. This system, specifically designed for MARVEL VS. CAPCOM 2 is also key to the execution of the most powerful attack, the “Team Hyper Combo,” where all three members of a team combine their ultimate powers.


The MARVEL VS. CAPCOM 2 App will be released on iPhone and iPod touch on April 25, 2012.

How in the world is an iOS port going to handle the massive number of combos and button presses needed for Marvel vs. Capcom 2? Is this going to be for Button Mashers Unite? And on the iPhone? Such a tiny space for all those controls...

Related Games:   Marvel vs. Capcom 2
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