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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

GAMING NEWS

Metal Gear Creator Reveals How Snake Got His Name

Posted on Thursday, March 6 @ 16:00:34 Eastern by Alex_Osborn


Hideo Kojima, the famed creator of the Metal Gear Solid franchise, has finally come forward to explain how the legendary Solid Snake got his name.

The Metal Gear mastermind explained in a series of posts on Twitter:

The reason I used Snake as a code name in Metal Gear is that a snake was the most appropriate symbol of a living being that hides his presence, and sneaks without making any noise. The reason why I didn’t use any specific snake names like cobra, anaconda or viper was because the protagonist is the player.

The reason I use Solid was to give opposite impression of soft image.

With regard to Snake's cloned foes, Liquid and Solidus, Kojima elaborated:

Like for of all endings of the any series, the appearance of strongest enemy was a must in Metal Gear Solid. It’s the Snake who can surpass the Snake. Thus I brought about a ‘clone.' Solid vs. Liquid. That was Metal Gear Solid.

As I developed a sequel, a third Snake was needed. Since both Solid and Liquid express an actual natural state. Obviously the next would be 'Gas' but Gas Snake would be like a human made of gas, and that’s not a nice name. So I borrowed from the physics terms ‘solidus/liquidus’. Solidus is not a real state but indicates the border between liquid and solid.

And there you have it. Mystery solved. I guess it makes sense... sort of.
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