More Reviews
REVIEWS Dragon Ball XENOVERSE Review
Bandai Namco resurrects the DB fighting franchise without the use of a Dragon Ball. Are the new features worth the sacrifice in combat depth?

Kirby and the Rainbow Curse Review
Kirby and the Rainbow Curse is adorably cute but frustrating to play.
More Previews
PREVIEWS Danganronpa Another Episode: Ult Preview
At NIS America's press event, the publisher revealed the third-person action side story to the Danganronpa series.
Release Dates
NEW RELEASES Resident Evil Revelations 2
Release date: Out Now

Dragon Ball XenoVerse
Release date: Out Now

Screamride
Release date: 03/03/15

BLADESTORM: Nightmare (working title)
Release date: 03/17/15


LATEST FEATURES BAMF Babes: Caroline Becker
Wolfenstein: The New Order had an amazing supporting cast but one of them stood out over the rest.

Developer Spotlight: Square Enix
Past, present, future.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

GAMING NEWS

Metal Gear Solid: Ground Zeroes "Treading A Lot of Taboos," Kojima Unsure If It'll Be Released

Posted on Friday, February 22 @ 13:33:54 Eastern by Alex_Osborn


Metal Gear Solid
 creator Hideo Kojima shared a few interesting details about his latest project, Ground Zeroes, which apparently tackles some seriously mature themes.

Speaking to VG247, Mr. Kojima said that because of this, he may not even be allowed to release the game. “I’m going to be treading a lot of taboos, and a lot of mature themes that really are quite risky. Honestly, I’m not even sure if I’ll be able to release the game. Even if I did release the game, maybe it wouldn’t sell because it’s all too much."

Even still, this isn't going to stop him and his team from making a game that delivers on their creative vision. "But as a creator I want to take that risk. As a producer it’s my job to try and sell the game, but I’m approaching this project from the point of view as a creator. I’m prioritizing creativity over sales,” Kojima added.

Hopefully we'll hear more about Metal Gear Solid: Ground Zeroes at E3, if not sometime before then.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution