GAMING NEWS

Metal Gear Solid Rising Was Cancelled

Posted on Monday, December 12 @ 09:28:14 Eastern by



Metal Gear Solid: Rising missed E3 2011. Very strange, especially when the game was announced two years prior at the very same event. After two years, we expect progress, not absence. Now we know why.

Kojima Productions actually had canned the project after the staff was undecided on the game's core focus. But Platinum Games swooped in with a Vanquish-style slide to save the day. 

Platinum Games, the developers behind Bayonetta and Wii-exclusive MadWorld, took the reigns when the game was in a 50%-completed state and are responsible for dropping the "solid" from the title. And they were the ones that approached Kojima with a concept for "a game where it feels so good to chop things up that you would die".

Have you seen the VGA trailer? Are you glad they saved the game, or should they have just left it to die?

[Source]


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  • TurinAlexander
    TurinAlexander - Joined: Sep 29, 2006
    They should have let die.
    0 0Like or Dislike?
    Posted: Dec 12th, 2011 at 10:43 am
  • OdiousLupous
    OdiousLupous - Joined: Jul 14, 2011
    Keeping the name Metal Gear means we expect a certain game play style which the trailer doesnt show any of. As a non MG title it could be an awesome game but it seems as of right now the name is being used to get pp, to buy it. My opinions open to how the game progresses but who knows.
    0 0Like or Dislike?
    Posted: Dec 12th, 2011 at 7:33 pm
  • AceHammer
    AceHammer - Joined: Jan 2, 2008
    I'm glad they saved the game - and this is coming from someone who originally felt the game should have never seen the light of day in the first place.
    0 0Like or Dislike?
    Posted: Dec 12th, 2011 at 11:07 am
  • Nick_Tan
    Nick_Tan - Joined: Jul 22, 2006
    Platinum Games is awesome at what they do, so I'm glad they've taken the reins.
    0 0Like or Dislike?
    Posted: Dec 12th, 2011 at 12:46 pm
  • Rinnon
    Rinnon - Joined: Nov 8, 2005
    Completely agree with you Nick. If it had been some random group picking it up, I'd have wished it had died. But Platinum games did Bayonetta, and they also were the core group of people behind the FIRST Devil May Cry. They know how to make this kind of game, and they know how to make it fun. Like AceHammer, I think knowing they're behind it, I'm actually a little MORE excited now.
    0 0Like or Dislike?
    Posted: Dec 12th, 2011 at 4:22 pm
  • Masterwabbit
    Masterwabbit - Joined: Mar 15, 2009
    Bayonetta on my PS3 made me cry. So good, but those darn technical errors. I heard since Vanquish Platinum Games has been responsible for proper ports/programming on the Sony console, so if this is basically Bayonetta without the tech issues -

    *jumps in a tub filled with Red Bull*

    Bring on the 72 Hour marathon of perfecting the fighting system and pure 100% completion!
    0 0Like or Dislike?
    Posted: Dec 12th, 2011 at 8:30 pm
  • blake_peterson
    blake_peterson - Joined: Oct 26, 2011
    I remember watching the original trailer and thinking, "where is the game, here? Unless it's all slicing watermelons in half."

    It looks like Platinum looked at every iteration of Metal Gear's Ninja characters and figured out how to make a game based on that concept.

    I'm all in.
    0 0Like or Dislike?
    Posted: Dec 12th, 2011 at 10:38 pm
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