More Reviews
REVIEWS The Incredible Adventures of Van Review
Van Helsing returns to Borgovia to slay monsters and take revenge. Is the final installment of this popular ARPG series considered a worthwhile conclusion?

Epanalepsis Review
Adventure…?
More Previews
PREVIEWS Trine 3: The Artifacts of Power Preview
The popular puzzle-platforming series moves from 2D to 3D, but will it be a flawless jump or a headlong dive into a bottomless crevasse?
Release Dates
NEW RELEASES Class of Heroes 2G
Release date: 06/02/15

LEGO Jurassic World
Release date: 06/12/15

Deception IV: The Nightmare Princess
Release date: 06/14/15

RIDE
Release date: 06/23/15


LATEST FEATURES The Top 10 Beards in Gaming as Magnificent as Geralt's... Almost
From hipsters to burly men to RPG protagonists, beards are in. These ten characters make bushy look beautiful.

Diving Back In: A Rise Of The Tomb Raider Wish List
How this year's Tomb Raider can improve upon its predecessor.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

GAMING NEWS

Metro: Last Light Dev Claims Wii U CPU Is "Horrible"

Posted on Tuesday, November 20 @ 13:11:03 Eastern by Alex_Osborn
4A Games, the development team behind Metro: Last Light, isn't too fond of the Wii U's CPU. In fact, it's so terrible that the studio is opting out of bringing their upcoming first-person shooter to the system.

In an interview with NowGamer, chief technical officer Oles Shishkovtsov went so far as to say that the "Wii U has a horrible, slow CPU.” THQ's Huw Beynon, echoed Shishkovtsov's sentiment, saying that all the effort involved in porting Metro: Last Light simply isn't worth it.

We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time. It’s something we might return to. I really couldn’t make any promises, though.

This certainly doesn't bode well for the future of third-party support on the Wii U. We'll just have to wait and see whether or not Nintendo will be able to convince other studios to develop for their console in the coming months.

Tags:   4A Games, Wii U, THQ
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution