More Reviews
REVIEWS DRAGON: A Game About a Dragon Review
Sporting stylish hand-drawn visuals, offbeat humor, and retro gameplay, this Medieval fantasy game eschews violence in favor of adolescent behavior.

The Evil Within: The Consequence Review
Juli Kidman faces her fears in a terrifying finale.
Release Dates
NEW RELEASES Farming Simulator 15
Release date: 05/01/15


LATEST FEATURES The Horror Struggle: Silent Hills Was Too Good to Be True
Rest in peace, Silent Hills.

BAMF BABES #6: The Boss
"One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle."

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP UrbanMasque
The Joys of RPing
By UrbanMasque
Posted on 04/24/15
As some of you probably know I work with Corsair to help cover their gaming product launches and create content around their gaming-event based video coverage. Recently, I was asked by Corsair to participate in one of their Throwback Thursday Gaming Videos which basically interviews current...

GAMING NEWS

Michel Ancel Talks Beyond Good & Evil 2 and Creating Memorable Moments

Posted on Tuesday, February 11 @ 05:53:02 Eastern by Alex_Osborn


Beyond Good & Evil
 is one of the most beloved action-adventure games of the PlayStation 2 generation, and rightly so. Ever since gamers reached its surprising conclusion some ten years ago, outcries for a sequel have echoed across the internet far and wide.

Now that creator Michel Ancel is done with Rayman Legends and Origins, there's reason to hope we'll be seeing a proper sequel to Jade's story. In fact, Ancel recently spoke to Edge about Beyond Good & Evil 2, saying that he aims to "create moments that will stay with people forever."

Here's an excerpt from the interview:

I think there are some very memorable moments in games, and in the one I’m working on we try to make moments memorable and [imbue them] with strong consequences. It’s not only about a single moment, but the whole journey that the player is led through in the world.

In Beyond Good & Evil, we tried to make the player travel and discover different things, and I think it’s something that you really need… It’s like in a good story, or a good book, or a good movie: the whole book is supposed to bring you to this special moment. It’s meant to make you feel something very strong, even if it’s short. It’s something that we haven’t achieved yet [in the game industry]. I have the idea to build this kind of thing, but honestly, it’s something that we need to work on.

Here's to hoping we finally get a bit more information on the long-awaited sequel at E3. Please, Ubisoft, make my dreams come true.

Related Games:   Beyond Good & Evil
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution