More Reviews
REVIEWS Faster Than Light: Advanced Edit Review
FTL's Advanced Edition is a natural fit for the iPad. But whatever platform you're playing on, the new content adds depth and variety.

Kinect Sports Rivals Review
It's been far too long since Microsoft's Xbox consoles had a Kinect-only title. Is the wait worth it?
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Teenage Mutant Ninja Turtles: Out of the Shadows
Release date: Out Now

Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14


LATEST FEATURES Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.

Tips for The Elder Scrolls Online: The Vestige's Guide
Just a handful of ways to keep yourself from dying.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP danielrbischoff
Peace in the Era of Call of Duty
By danielrbischoff
Posted on 04/15/14
In a world dominated by violent media, Americans are no more eager to go to war than they were in the 1980s or the 1960s or the 1940s. Hasn't it always been someone else's problem? The overwhelming majority would rather go on thinking it had nothing to do with them and there...

GAMING NEWS

Michel Ancel Talks Beyond Good & Evil 2 and Creating Memorable Moments

Posted on Tuesday, February 11 @ 05:53:02 Eastern by Alex_Osborn


Beyond Good & Evil
 is one of the most beloved action-adventure games of the PlayStation 2 generation, and rightly so. Ever since gamers reached its surprising conclusion some ten years ago, outcries for a sequel have echoed across the internet far and wide.

Now that creator Michel Ancel is done with Rayman Legends and Origins, there's reason to hope we'll be seeing a proper sequel to Jade's story. In fact, Ancel recently spoke to Edge about Beyond Good & Evil 2, saying that he aims to "create moments that will stay with people forever."

Here's an excerpt from the interview:

I think there are some very memorable moments in games, and in the one I’m working on we try to make moments memorable and [imbue them] with strong consequences. It’s not only about a single moment, but the whole journey that the player is led through in the world.

In Beyond Good & Evil, we tried to make the player travel and discover different things, and I think it’s something that you really need… It’s like in a good story, or a good book, or a good movie: the whole book is supposed to bring you to this special moment. It’s meant to make you feel something very strong, even if it’s short. It’s something that we haven’t achieved yet [in the game industry]. I have the idea to build this kind of thing, but honestly, it’s something that we need to work on.

Here's to hoping we finally get a bit more information on the long-awaited sequel at E3. Please, Ubisoft, make my dreams come true.

Related Games:   Beyond Good & Evil
Tags:   ubisoft


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution