Microsoft Patents Remakes Supporting Concurrent Engines
Posted on Thursday, June 27 @ 13:10:09 PST by Alex_Osborn
The folks over at Microsoft have filed a patent for a game"having a plurality of game engines" running at the same time.
We first saw this implemented inHalo: Combat Evolved Anniversary, which allowed the player to immediately flip between the game's original graphics and improved HD graphics. It has proven to be an impressive bit of technology, and something I hope to see them continue to use as we enter the next generation of gaming.
With expectations running high for an HD version ofHalo 2, it makes sense that Microsoft would want to lock down this tech for itself. Are you excited at the potential of more remakes along these lines? How awesome would a Microsoft-publishedFinal Fantasy VIIremake be with this treatment?Let us know in the comments below.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.
comments powered by Disqus
Destiny: Rise of Iron
Wrath of the Machine Raid Trailer. (1:27)
Dark Souls III: Ashes of Ariandel
Dark Souls III Ashes of Ariandel DLC trailer. (4:21)
Gameplay Trailer Series The World of New Bordeaux 3. (2:44)
Berserk and the Band of the Hawk
Berserk and the Band of the Hawk announcement trailer. (2:03)
Final Fantasy XII: The Zodiac Age
Final Fantasy XII The Zodiac Age TGS 2016 trailer. (1:58)
|More On GameRevolution|