More Reviews
REVIEWS Dark Souls II: Crown of the Sunk Review
I was confident in my Dark Souls abilities. Then From Software released new Dark Souls II DLC.

The Swapper Review
One of 2013's best indie games swaps its way to Sony platforms.
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14

Madden NFL 15
Release date: 08/26/14


LATEST FEATURES Interview: Forging the Rings of Power in Middle Earth: Shadow of Mordor
Tolkien fans may now either squeal with glee at getting to play interactive fanfiction... or condemn it to the watery grave of Numenor.

How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

Microsoft Shuts Down Victoria Studio, Consolidates Development In Vancouver

Posted on Friday, December 6 @ 12:56:32 Eastern by Alex_Osborn


Microsoft has confirmed that its studio in Victoria, British Columbia will be closed in an effort to "centralize development" over in Vancouver, where Black Tusk is currently working on the company's next big thing.

"This was not an easy decision, but one guided by our desire to centralize development in our Vancouver studios," Microsoft explained. "We are working closely with all employees affected by this change to identify open positions in other studios, and we remain committed to doing business in British Columbia."

There's no reason for gamers to fret, as no projects over at Microsoft have been affected. "We did not cancel any projects rather we centralized our development efforts in BC to our Vancouver offices," MS confirmed to Polygon.

[The Times Colonist, via Joystiq]


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution