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FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.   Months ago,...

GAMING NEWS

Microsoft To Accept Free-To-Play Games

Posted on Friday, June 24 @ 18:56:40 Eastern by


With Valve's gracious induction of Team Fortress 2 into the free-to-play world for the masses to enjoy, it's good news to hear that Microsoft is in talks with developers on how to support this model, according a report in Develop magazine. Now, Microsoft has been flirting with free-to-play world well before the recent surge of free-to-play coverage, but it looks their hitting the serious track.

Specifically, Microsoft is trying to see what they would need to change in Xbox Live to allow developers to offer their products for free but make micro-transactions - how free-to-play developers feed their families - visible and, I would ask, how aggressively visible. However they do it, though, let's hope that Team Fortress 2 becomes free-to-play for console gamers too!

[Source]


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Comments
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: Jun 24th, 2011 at 7:14 pm
    They don't already have that functionality? LOLZ!
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Jun 24th, 2011 at 8:12 pm
    i hate micro purchases.
  • C_nate
    C_nate

    Joined: Apr 2009
    Posted: Jun 24th, 2011 at 9:52 pm
    The whole f2p movement isn't all flowers and sunshine let me tell you. I've been playing lotro since it went f2p and they are considered to have one of the more progressive models with a 3 tier plan and from what I have seen so far, the game is worse off for it. Things that should be available to you as a subscriber are instead put into the store and instead of fixing bugs and working on gameplay they are seeing what other advantage items they can put in there to sweeten the pot.

    Ah, did I say advantage items? Yes, the dark side to f2p games are when they become pay to win. The stores will sell you items that will straight up give you an advantage over people just playing for free. It is a bad direction for gaming in general to be going in and has me not looking forward to seeing how many nickles and dimes they can shake out of our pockets.
  • Nick_Tan
    Nick_Tan

    Joined: Jul 2006
    Posted: Jun 24th, 2011 at 11:02 pm
    True, it's hard for free-to-play developers do stop themselves from pulling all the shenanigans out of the hat, particularly for developers that aren't as huge as Valve, Nexon, or Perfect World. Essentially, in-game stores should only have items that accelerate your progress slightly (where regular users can grind to that point) or are purely cosmetic (costumes, accessories, and the like).
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Jun 25th, 2011 at 2:31 am
    A friend of mine use to play that Pirates of the Caribbean Online game. He started out with the f2p features, but after a month or so started paying for the premium content. Not long after, he started playing WoW and mentioned how horrible Pirates Online is by comparison. I watched him play it a few times and I have to concur: I'd rather pay for WoW than play Pirates for free.
  • warmaster670
    warmaster670

    Joined: Jun 2007
    Posted: Jun 25th, 2011 at 9:38 am
    except that if you have a sub, you get free points on top of the points you earn in game, so you can get anything thats put in the store.
    Lotros model is great, you can never pay a dime for the game, as long as you have time to put in.
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: Jun 25th, 2011 at 3:39 am
    Guild wars is a prime example...compared to wow its nothing and I haven't played mmo for a good five years...
  • Nick_Tan
    Nick_Tan

    Joined: Jul 2006
    Posted: Jun 26th, 2011 at 9:31 am
    However, it behooves Microsoft to at least ALLOW developers to have the free-to-play model.

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