More Reviews
REVIEWS Fallout Shelter Review
Bethesda's strategic vault simulator is fun and nostalgic, but will the publisher get fallout for the micro-transaction advantage?

Batman: Arkham Knight Review
Rocksteady concludes its Batman trilogy with Scarecrow, the mysterious Arkham Knight, and a whole lot of Batmobile.
More Previews
PREVIEWS Etrian Odyssey 2 Untold: The Faf Preview
Etrian Odyssey 2 Untold: The Fafnir Knight has a long name, but don't make fun of it. It can kick your ass.
Release Dates
NEW RELEASES BlazBlue: Chrono Phantasma EXTEND
Release date: Out Now

Lost Dimension
Release date: 07/28/15


LATEST FEATURES Buy, Try, Die: July 2015 Release List
Rocket League, Godzilla, God of War III Remastered: What will you Buy, what will you Try, and what needs to Die!

8 Things FFXIV: Heavensward Does Better than World of Warcraft
Sometimes elders can learn a thing or two from young blood.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP whytenoiz ~~        When I was eleven years old, it was a very good year, and I can remember my daily routine vividly. These were the years before I owned a Sony Playstation, and I used to venture to my friends house - everyday after school - to watch him play through Final...

GAMING NEWS

Microsoft Was "Surprised" At Overwhelming Negativity Toward Xbox One DRM

Posted on Thursday, September 5 @ 13:55:48 Eastern by Alex_Osborn


Digital marketplaces like Steam and iOS have become more and more popular over the years, and Microsoft was hoping to take a slice of that digital pie with Xbox One. Unfortunately, the vocal community of gamers online weren't to happy about the DRM required to make it a reality.

Speaking to Rev3Games, Albert Penello from Microsoft explained the company's initial plan, admitting he was shocked to find such a massive surge of negativity toward their Steam-inspired model.

People got in their minds that what we were trying to do was evil or anti-customer when, in fact, we were looking at what Steam does, we were looking at what iOS is going, we were looking where the customers were going and saying 'I think we can actually give you a better all-digital experience.

So was I surprised that people had a reaction to it? No. I mean, we knew it was going to be a controversial decision. Was I surprised how negative the reaction was going to be? Yes.

We were surprised at how vocal it was, we were surprised at the reaction and the assumptions that people had about what we were trying to do. So we did the famous '180'.

Call me crazy, but I'm kind of disappointed Microsoft folded under the pressure. If they hadn't communicated their vision for the platform so poorly, perhaps we'd have a feature-rich Steam competitor this holiday instead of a console that more closely mimics the PS4. Ah well.

[Rev3Games, via CVG]

Tags:   Microsoft, Xbox One
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution