More Reviews
REVIEWS Final Fantasy XIV: A Realm Rebor Review
Just a small update to the existing review for the PS4 version of the game. What are the benefits to upgrading? Check here to see. ~Ed. Nick Tan

Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14

Wolfenstein: The New Order
Release date: 05/20/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

GAMING NEWS

Microsoft Was "Surprised" At Overwhelming Negativity Toward Xbox One DRM

Posted on Thursday, September 5 @ 13:55:48 Eastern by Alex_Osborn


Digital marketplaces like Steam and iOS have become more and more popular over the years, and Microsoft was hoping to take a slice of that digital pie with Xbox One. Unfortunately, the vocal community of gamers online weren't to happy about the DRM required to make it a reality.

Speaking to Rev3Games, Albert Penello from Microsoft explained the company's initial plan, admitting he was shocked to find such a massive surge of negativity toward their Steam-inspired model.

People got in their minds that what we were trying to do was evil or anti-customer when, in fact, we were looking at what Steam does, we were looking at what iOS is going, we were looking where the customers were going and saying 'I think we can actually give you a better all-digital experience.

So was I surprised that people had a reaction to it? No. I mean, we knew it was going to be a controversial decision. Was I surprised how negative the reaction was going to be? Yes.

We were surprised at how vocal it was, we were surprised at the reaction and the assumptions that people had about what we were trying to do. So we did the famous '180'.

Call me crazy, but I'm kind of disappointed Microsoft folded under the pressure. If they hadn't communicated their vision for the platform so poorly, perhaps we'd have a feature-rich Steam competitor this holiday instead of a console that more closely mimics the PS4. Ah well.

[Rev3Games, via CVG]



More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution