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GAMING NEWS

Microsoft's E3 Conference Shows Way Too Much Kinect, So Long Controller

Posted on Monday, June 6 @ 12:01:10 Eastern by Sebastian_Moss

When I first bought my Kinect, I must admit that I thought, "Where are the good games?" But after watching this year's Microsoft conference, I realized just why games should stick to the controller.

Almost every game on show had Kinect support, ranging from casual games such as Dance Central to core titles such as Mass Effect 3 and Fable. Unfortunately, the gameplay showed what is wrong with Kinect - it simply doesn't suit core titles. As Ubisoft fumbled with FPS Kinect with Ghost Recon, and Lionhead flailed in front of their TV with Fable, it became clearly apparent that the device cannot replace the controller. Sadly, if Microsoft's conference is anything to go by, they seem intent on doing just that, with "You're the controller" stuck on everything they had on offer.

Even with finger-tracking now on its way, the lack of a controller makes playing core titles - where even a millimeter can make a difference - rather imprecise, and judging by Microsoft's demonstration of Bing, voice control has still not been perfected. Adding on the lag caused by the device, this will undoubtedly lead to gamers standing in front of their TV, twirling their arms, and shouting the same phrase, before being killed by a level one boss.

As the fastest selling electronics device ever (or so they claim), Kinect is here to stay, so we'll have to get used to more and more developers having their resources stretched as publishers demand what seems like gimmicky and rather pointless support, rather than focusing on the main controller.

Of course, Kinect can be used for terrific titles such as Child of Eden, but that's like saying that the 3DS can be used for games that aren't ports with added 3D. As long as Microsoft supports publisher decisions to add rather silly and unnecessary Kinect controls, it remains destined to be an annoyance among core gamers.

Well, there's always next year.
Tags:   Kinect


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Comments
  • NickKmet
    NickKmet

    Joined: Jan 2007
    Posted: Jun 6th, 2011 at 12:27 pm
    I figured this would happen. It's really disappointing. Another reason to stick to PC.
  • MrrClean
    MrrClean

    Joined: Aug 2010
    Posted: Jun 6th, 2011 at 12:54 pm
    That stupid sh*t will be the catalyst that knocks Microsoft out of the top position, if they are actually going to persue it to that degree.
  • warmaster670
    warmaster670

    Joined: Jun 2007
    Posted: Jun 6th, 2011 at 1:38 pm
    Its hard to get knocked off the top when your in second place.....
  • SweetHat
    SweetHat

    Joined: May 2011
    Posted: Jun 6th, 2011 at 2:11 pm
    yeah 360 has always played second fiddle to sony.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Jun 7th, 2011 at 4:33 pm
    Except 360 has sold more units than PS3 and doesn't have embarrassingly weak network security. The Wii is unfortunately in the top spot with 30 million more sales than either of them
  • Hatecrew
    Hatecrew

    Joined: Sep 2010
    Posted: Jun 6th, 2011 at 1:04 pm
    WOW...I just hope Sony doesn't do the same with the PS: Move.
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Jun 6th, 2011 at 8:50 pm
    too late
  • JunkyArd
    JunkyArd

    Joined: Aug 2006
    Posted: Jun 6th, 2011 at 1:43 pm
    Not gonna lie...I thought being able to use your voice to choose the dialog in ME3 was pretty neat. And using voice to make the characters do something too rather than pausing the game and selecting what each player should do. I mean it does seem like it could make the whole experience more fluid and enjoyable. ME3 is a game you don't even need to use kinect with but it seems neat with the addition of kinect.

    I was super excited when tom clancy's endwar or whatever came out where you could use voice to attack (but after playing the glitchy demo where it only got your commands right 1/4 of the time was a huge disappoinment.)
  • JunkyArd
    JunkyArd

    Joined: Aug 2006
    Posted: Jun 6th, 2011 at 1:43 pm
    The ghost recon demo where he was shooting the gun looked awful...oh lets see you aim by sticking your arm out and you shoot by making a "stop" or "high five" motion at the screen with your other hand, You are bound to look real frightening looking like that...and I'm sure it feels JUST like shooting a real gun. and the Fable game looked so bad it might be the first fable game I don't buy.
  • Bretimus_v2
    Bretimus_v2

    Joined: Jan 2009
    Posted: Jun 6th, 2011 at 2:12 pm
    Disney demo was the best. Just saying.
  • SweetHat
    SweetHat

    Joined: May 2011
    Posted: Jun 6th, 2011 at 2:25 pm
    If it happens hell might freeze over and i might actually buy my first playstation, Yes Kinect is innovative, but after you hear Kinect over xbox live gamechat you instant mute. Gimme my turtle beach headphones and that bigass controller anyday. I don't want Gimmicks Microsoft, I WANT CONTENT
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: Jun 6th, 2011 at 4:17 pm
    ...and thus began the downfall of the 360.

    I mean really, the Wii sold a ton of units and now the vast majority of them are gathering dust. Motion gaming was always a gimmick to get the casual crowd involved. Well, they all have cell phones and stuff like Angry Birds to play with now. The core market for this tech has moved on and the rest of us just want good games to play. I suppose it'll take a couple hundred million dollar loss to get it through the thick heads over at MS and to a lesser degree Sony that casual players don't buy that many games. I'm not looking forward to the next couple years.
  • Kese_Arcade
    Kese_Arcade

    Joined: May 2011
    Posted: Jun 6th, 2011 at 6:15 pm
    They bombed hard. The majority of games they showed were multiplat. They showed Gears, which we already knew about, a halo remake, we already knew about and Halo 4. Those were the only core gamer exclusives, the rest of it was a kinect jackwagon fest. Lame!
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Jun 6th, 2011 at 8:58 pm
    Hate to tell you but this was the only one i enjoyed EA was okay, Ubisoft was only good for GRFS and sony just sucked ohh well get over it xbox did better and watch as you criticize them now and then they sell even more of their kinects while move gathers dust...oh wait they struggle to keep those in stock because they aren't buying. The kinect can work along with a mic without it actually being one so yeah. I almost forgot. Problem?
  • Kese_Arcade
    Kese_Arcade

    Joined: May 2011
    Posted: Jun 8th, 2011 at 4:28 pm
    Sony's line-up of infinite first party exclusives and the vita sucked? And Microsoft's 3 exclusive core games and Disney and Seasame Street kinect won? Really?
  • Shenta
    Shenta

    Joined: Apr 2011
    Posted: Jun 6th, 2011 at 10:38 pm
    * When I first bought my Kinect, I must admit that I thought, 'Where are the good games?' But after

    *Adding on to the lag caused by the device, this will undoubtedly
  • xxmrcyanidexx
    xxmrcyanidexx

    Joined: May 2011
    Posted: Jun 7th, 2011 at 10:08 am
    More evidence that motion control craze is dying a slow slow death. Waiting for Activision to pump out 5 motion control games a few months apart to kill it for certain.
  • Matt289
    Matt289

    Joined: Aug 2010
    Posted: Jun 7th, 2011 at 3:21 pm
    What a joke. I've never been a fan of motion control, but Kinect is the worst one of them all. I'm never going to buy it, and if Microsoft tries to get rid of the basic controller, I will switch consoles.

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