More Reviews
REVIEWS Dark Souls II: Crown of the Sunk Review
I was confident in my Dark Souls abilities. Then From Software released new Dark Souls II DLC.

The Swapper Review
One of 2013's best indie games swaps its way to Sony platforms.
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14

Madden NFL 15
Release date: 08/26/14


LATEST FEATURES Water, Water Everywhere: 15 of the Best Water Worlds in Gaming
Lots of water worlds suck, but not these ones, and they're completely Kevin Costner-free.

An Updating List of PlayStation 4 Updates We Want
Sony and Microsoft have been updating their consoles regularly, but we wanted to share our own ideas for updating the PS4 firmware.
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oneshotstop
Call of Duty will never be the same
By oneshotstop
Posted on 07/28/14
       We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...

GAMING NEWS

Miyamoto: Zelda Wii U Is 'Vast' Rather Than 'Open World'

Posted on Friday, July 4 @ 05:33:49 Eastern by Alex_Osborn


Nintendo's Shigeru Miyamoto would rather not characterize the next The Legend of Zelda for Wii U as "open world," despite the company opting to use such language when describing the game during its E3 Digital Event.

"I prefer not to use the generally used term 'open world' when developing software, but we used this term [at E3] in order to make it easier for consumers to understand," Miyamoto explained during a Q&A with investors. "This term means that there is a large world in which players can do numerous things daily."

The legendary game designer then went on to elaborate, adding:

In the traditional The Legend of Zelda series, the player would play one dungeon at a time. For example, if there are eight dungeons, at the fourth dungeon, some players may think, 'I’m already halfway through the game,' while other players may think, 'I still have half of the game to play.' We are trying to gradually break down such mechanism and develop a game style in which you can enjoy The Legend of Zelda freely in a vast world, whenever you find the time to do so.

The Legend of Zelda for Wii U is set to launch sometime next year. Here's to hoping it doesn't get pushed to 2016.
Related Games:   The Legend of Zelda (Wii U)
Tags:   Zelda, Nintendo, Wii U


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution